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authorJustin Clark-Casey (justincc)2013-01-18 23:22:02 +0000
committerJustin Clark-Casey (justincc)2013-01-18 23:22:02 +0000
commit115e1c2abb7755eb7b5ffeafbc0aecd255ccfc4e (patch)
tree7b80255b2b729cc8b4bab6f9cfbd7a36cd87db58 /OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs
parentRestore previous client AO behaviour by not allowing them to remove the defau... (diff)
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Add "debug set set animations true|false" region console command.
Setting this logs extra information about animation add/remove, such as uuid and animation name Unfortunately cannot be done per client yet
Diffstat (limited to 'OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs')
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs23
1 files changed, 4 insertions, 19 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs b/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs
index e951d9e..84211a9 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs
@@ -161,12 +161,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Animations
161 UUID defaultAnimId = anims.DefaultAnimation.AnimID; 161 UUID defaultAnimId = anims.DefaultAnimation.AnimID;
162 cdl.AddRow( 162 cdl.AddRow(
163 "Default anim", 163 "Default anim",
164 string.Format("{0}, {1}", defaultAnimId, GetAnimName(sp.Scene.AssetService, defaultAnimId))); 164 string.Format("{0}, {1}", defaultAnimId, sp.Animator.GetAnimName(defaultAnimId)));
165 165
166 UUID implicitDefaultAnimId = anims.ImplicitDefaultAnimation.AnimID; 166 UUID implicitDefaultAnimId = anims.ImplicitDefaultAnimation.AnimID;
167 cdl.AddRow( 167 cdl.AddRow(
168 "Implicit default anim", 168 "Implicit default anim",
169 string.Format("{0}, {1}", implicitDefaultAnimId, GetAnimName(sp.Scene.AssetService, implicitDefaultAnimId))); 169 string.Format("{0}, {1}",
170 implicitDefaultAnimId, sp.Animator.GetAnimName(implicitDefaultAnimId)));
170 171
171 cdl.AddToStringBuilder(sb); 172 cdl.AddToStringBuilder(sb);
172 173
@@ -185,7 +186,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Animations
185 for (int i = 0; i < animIds.Length; i++) 186 for (int i = 0; i < animIds.Length; i++)
186 { 187 {
187 UUID animId = animIds[i]; 188 UUID animId = animIds[i];
188 string animName = GetAnimName(sp.Scene.AssetService, animId); 189 string animName = sp.Animator.GetAnimName(animId);
189 int seq = sequenceNumbers[i]; 190 int seq = sequenceNumbers[i];
190 UUID objectId = objectIds[i]; 191 UUID objectId = objectIds[i];
191 192
@@ -195,21 +196,5 @@ namespace OpenSim.Region.OptionalModules.Avatar.Animations
195 cdt.AddToStringBuilder(sb); 196 cdt.AddToStringBuilder(sb);
196 sb.Append("\n"); 197 sb.Append("\n");
197 } 198 }
198
199 private string GetAnimName(IAssetService assetService, UUID animId)
200 {
201 string animName;
202
203 if (!DefaultAvatarAnimations.AnimsNames.TryGetValue(animId, out animName))
204 {
205 AssetMetadata amd = assetService.GetMetadata(animId.ToString());
206 if (amd != null)
207 animName = amd.Name;
208 else
209 animName = "Unknown";
210 }
211
212 return animName;
213 }
214 } 199 }
215} \ No newline at end of file 200} \ No newline at end of file