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authorJustin Clarke Casey2008-10-27 20:48:18 +0000
committerJustin Clarke Casey2008-10-27 20:48:18 +0000
commit4b929804dc8a339db775602ce07d23171b7fb432 (patch)
tree68346b51f86aabaed6047810379a3d5072f76922 /OpenSim/Region/Modules
parent* minor: remove mono compiler warnings (diff)
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* cleanup: Update the avatar factory (appearance module) in Region/Environment and use that instead of the Region/Modules/AvatarFactory
* Remove the AvatarFactory dll
Diffstat (limited to 'OpenSim/Region/Modules')
-rw-r--r--OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs219
-rw-r--r--OpenSim/Region/Modules/AvatarFactory/Properties/AssemblyInfo.cs62
2 files changed, 0 insertions, 281 deletions
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
deleted file mode 100644
index cec2ec1..0000000
--- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
+++ /dev/null
@@ -1,219 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31
32using System.Threading;
33using OpenMetaverse;
34using log4net;
35using Nini.Config;
36using OpenSim.Data.Base;
37using OpenSim.Framework;
38using OpenSim.Framework.Communications.Cache;
39using OpenSim.Region.Environment.Interfaces;
40using OpenSim.Region.Environment.Scenes;
41
42namespace OpenSim.Region.Modules.AvatarFactory
43{
44 public class AvatarFactoryModule : IAvatarFactory, IRegionModule
45 {
46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 private Scene m_scene = null;
48 private static readonly AvatarAppearance def = new AvatarAppearance();
49
50 public bool TryGetAvatarAppearance(UUID avatarId, out AvatarAppearance appearance)
51 {
52 CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(avatarId);
53 //if ((profile != null) && (profile.RootFolder != null))
54 if (profile != null)
55 {
56 appearance = m_scene.CommsManager.AvatarService.GetUserAppearance(avatarId);
57 if (appearance != null)
58 {
59 //SetAppearanceAssets(profile, ref appearance);
60 m_log.InfoFormat("[APPEARANCE] found : {0}", appearance.ToString());
61 return true;
62 }
63 }
64
65 appearance = CreateDefault(avatarId);
66 m_log.InfoFormat("[APPEARANCE] appearance not found for {0}, creating default", avatarId.ToString());
67 return false;
68
69 }
70
71 private AvatarAppearance CreateDefault(UUID avatarId)
72 {
73 AvatarAppearance appearance = null;
74 AvatarWearable[] wearables;
75 byte[] visualParams;
76 GetDefaultAvatarAppearance(out wearables, out visualParams);
77 appearance = new AvatarAppearance(avatarId, wearables, visualParams);
78
79 return appearance;
80 }
81
82 public void Initialise(Scene scene, IConfigSource source)
83 {
84 scene.RegisterModuleInterface<IAvatarFactory>(this);
85 scene.EventManager.OnNewClient += NewClient;
86
87 if (m_scene == null)
88 {
89 m_scene = scene;
90 }
91
92 }
93
94 public void PostInitialise()
95 {
96 }
97
98 public void Close()
99 {
100 }
101
102 public string Name
103 {
104 get { return "Default Avatar Factory"; }
105 }
106
107 public bool IsSharedModule
108 {
109 get { return true; }
110 }
111
112 public void NewClient(IClientAPI client)
113 {
114 client.OnAvatarNowWearing += AvatarIsWearing;
115 }
116
117 public void RemoveClient(IClientAPI client)
118 {
119 // client.OnAvatarNowWearing -= AvatarIsWearing;
120 }
121
122
123 public void SetAppearanceAssets(CachedUserInfo profile, ref AvatarAppearance appearance)
124 {
125 if (profile.RootFolder != null)
126 {
127 for (int i = 0; i < 13; i++)
128 {
129 if (appearance.Wearables[i].ItemID == UUID.Zero)
130 {
131 appearance.Wearables[i].AssetID = UUID.Zero;
132 }
133 else
134 {
135 // UUID assetId;
136
137 InventoryItemBase baseItem = profile.RootFolder.FindItem(appearance.Wearables[i].ItemID);
138
139 if (baseItem != null)
140 {
141 appearance.Wearables[i].AssetID = baseItem.AssetID;
142 }
143 else
144 {
145 m_log.ErrorFormat("[APPEARANCE] Can't find inventory item {0}, setting to default", appearance.Wearables[i].ItemID);
146 appearance.Wearables[i].AssetID = def.Wearables[i].AssetID;
147 }
148 }
149 }
150 }
151 else
152 {
153 m_log.Error("[APPEARANCE] you have no inventory, appearance stuff isn't going to work");
154 }
155 }
156
157 public void AvatarIsWearing(Object sender, AvatarWearingArgs e)
158 {
159 IClientAPI clientView = (IClientAPI)sender;
160 ScenePresence avatar = m_scene.GetScenePresence(clientView.AgentId);
161 if (avatar == null) {
162 m_log.Info("Avatar is child agent, ignoring AvatarIsWearing event");
163 return;
164 }
165
166 CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId);
167
168 AvatarAppearance avatAppearance = null;
169 if (!TryGetAvatarAppearance(clientView.AgentId, out avatAppearance)) {
170 m_log.Info("We didn't seem to find the appearance, falling back to ScenePresense");
171 avatAppearance = avatar.Appearance;
172 }
173 m_log.Info("Calling Avatar is Wearing");
174 if (profile != null)
175 {
176 if (profile.RootFolder != null)
177 {
178 foreach (AvatarWearingArgs.Wearable wear in e.NowWearing)
179 {
180 if (wear.Type < 13)
181 {
182 avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID;
183 }
184 }
185 SetAppearanceAssets(profile, ref avatAppearance);
186
187 m_scene.CommsManager.AvatarService.UpdateUserAppearance(clientView.AgentId, avatAppearance);
188 avatar.Appearance = avatAppearance;
189 }
190 else
191 {
192 m_log.Error("Root Profile is null, we can't set the appearance");
193 }
194 }
195 }
196
197 public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams)
198 {
199 visualParams = GetDefaultVisualParams();
200 wearables = AvatarWearable.DefaultWearables;
201 }
202
203 public void UpdateDatabase(UUID user, AvatarAppearance appearance)
204 {
205 m_scene.CommsManager.AvatarService.UpdateUserAppearance(user, appearance);
206 }
207
208 private static byte[] GetDefaultVisualParams()
209 {
210 byte[] visualParams;
211 visualParams = new byte[218];
212 for (int i = 0; i < 218; i++)
213 {
214 visualParams[i] = 100;
215 }
216 return visualParams;
217 }
218 }
219}
diff --git a/OpenSim/Region/Modules/AvatarFactory/Properties/AssemblyInfo.cs b/OpenSim/Region/Modules/AvatarFactory/Properties/AssemblyInfo.cs
deleted file mode 100644
index 640b0b0..0000000
--- a/OpenSim/Region/Modules/AvatarFactory/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,62 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Reflection;
29using System.Runtime.InteropServices;
30
31// General information about an assembly is controlled through the following
32// set of attributes. Change these attribute values to modify the information
33// associated with an assembly.
34[assembly: AssemblyTitle("OpenSim.Region.Modules.AvatarFactory")]
35[assembly: AssemblyDescription("")]
36[assembly: AssemblyConfiguration("")]
37[assembly: AssemblyCompany("")]
38[assembly: AssemblyProduct("OpenSim.Region.Modules.AvatarFactory")]
39[assembly: AssemblyCopyright("Copyright (c) 2008")]
40[assembly: AssemblyTrademark("")]
41[assembly: AssemblyCulture("")]
42
43// Setting ComVisible to false makes the types in this assembly not visible
44// to COM components. If you need to access a type in this assembly from
45// COM, set the ComVisible attribute to true on that type.
46[assembly: ComVisible(false)]
47
48// The following GUID is for the ID of the typelib if this project is exposed to COM
49[assembly: Guid("8e369713-faf5-4e55-a789-f8f1a087d3ed")]
50
51// Version information for an assembly consists of the following four values:
52//
53// Major Version
54// Minor Version
55// Build Number
56// Revision
57//
58// You can specify all the values or you can default the Build and Revision Numbers
59// by using the '*' as shown below:
60// [assembly: AssemblyVersion("1.0.*")]
61[assembly: AssemblyVersion("1.0.0.0")]
62[assembly: AssemblyFileVersion("1.0.0.0")]