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authorUbitUmarov2018-01-04 23:51:43 +0000
committerUbitUmarov2018-01-04 23:51:43 +0000
commitec6f87d3eff699ca28214629d360c15e5df13156 (patch)
tree2b8678326fa60f63592bfb272c07d0809276e6d9 /OpenSim/Region/Framework
parentremove some tabs added to config files (diff)
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disable some XmlResolver
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs5
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs1
6 files changed, 9 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index f29cdf4..71c8807 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2420,6 +2420,7 @@ namespace OpenSim.Region.Framework.Scenes
2420 else 2420 else
2421 { 2421 {
2422 XmlDocument doc = new XmlDocument(); 2422 XmlDocument doc = new XmlDocument();
2423 doc.XmlResolver=null;
2423 doc.LoadXml(xmlData); 2424 doc.LoadXml(xmlData);
2424 XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject"); 2425 XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject");
2425 XmlElement coll = (XmlElement)e; 2426 XmlElement coll = (XmlElement)e;
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
index bf217a5..c20c81d 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
@@ -505,6 +505,7 @@ namespace OpenSim.Region.Framework.Scenes
505 foreach (KeyValuePair<UUID, string> state in states) 505 foreach (KeyValuePair<UUID, string> state in states)
506 { 506 {
507 XmlDocument sdoc = new XmlDocument(); 507 XmlDocument sdoc = new XmlDocument();
508 sdoc.XmlResolver=null;
508 sdoc.LoadXml(state.Value); 509 sdoc.LoadXml(state.Value);
509 XmlNodeList rootL = sdoc.GetElementsByTagName("State"); 510 XmlNodeList rootL = sdoc.GetElementsByTagName("State");
510 XmlNode rootNode = rootL[0]; 511 XmlNode rootNode = rootL[0];
@@ -540,6 +541,7 @@ namespace OpenSim.Region.Framework.Scenes
540 return; 541 return;
541 542
542 XmlDocument doc = new XmlDocument(); 543 XmlDocument doc = new XmlDocument();
544 doc.XmlResolver=null;
543 try 545 try
544 { 546 {
545 doc.LoadXml(objXMLData); 547 doc.LoadXml(objXMLData);
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 3380191..21311b0 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1994,6 +1994,7 @@ namespace OpenSim.Region.Framework.Scenes
1994 public void SaveScriptedState(XmlTextWriter writer, bool oldIDs) 1994 public void SaveScriptedState(XmlTextWriter writer, bool oldIDs)
1995 { 1995 {
1996 XmlDocument doc = new XmlDocument(); 1996 XmlDocument doc = new XmlDocument();
1997 doc.XmlResolver=null;
1997 Dictionary<UUID,string> states = new Dictionary<UUID,string>(); 1998 Dictionary<UUID,string> states = new Dictionary<UUID,string>();
1998 1999
1999 SceneObjectPart[] parts = m_parts.GetArray(); 2000 SceneObjectPart[] parts = m_parts.GetArray();
@@ -2782,7 +2783,7 @@ namespace OpenSim.Region.Framework.Scenes
2782 return RootPart.Torque; 2783 return RootPart.Torque;
2783 } 2784 }
2784 2785
2785 // This is used by both Double-Click Auto-Pilot and llMoveToTarget() in an attached object 2786 // This is used by llMoveToTarget() in an attached object
2786 public void MoveToTarget(Vector3 target, float tau) 2787 public void MoveToTarget(Vector3 target, float tau)
2787 { 2788 {
2788 if (IsAttachment) 2789 if (IsAttachment)
@@ -2790,7 +2791,7 @@ namespace OpenSim.Region.Framework.Scenes
2790 ScenePresence avatar = m_scene.GetScenePresence(AttachedAvatar); 2791 ScenePresence avatar = m_scene.GetScenePresence(AttachedAvatar);
2791 2792
2792 if (avatar != null) 2793 if (avatar != null)
2793 avatar.MoveToTarget(target, false, false); 2794 avatar.MoveToTarget(target, false, false, tau);
2794 } 2795 }
2795 else 2796 else
2796 { 2797 {
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index de9d986..30f7151 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -455,7 +455,7 @@ namespace OpenSim.Region.Framework.Scenes
455 if (m_part.ParentGroup.m_savedScriptState.ContainsKey(stateID)) 455 if (m_part.ParentGroup.m_savedScriptState.ContainsKey(stateID))
456 { 456 {
457 XmlDocument doc = new XmlDocument(); 457 XmlDocument doc = new XmlDocument();
458 458 doc.XmlResolver=null;
459 doc.LoadXml(m_part.ParentGroup.m_savedScriptState[stateID]); 459 doc.LoadXml(m_part.ParentGroup.m_savedScriptState[stateID]);
460 460
461 ////////// CRUFT WARNING /////////////////////////////////// 461 ////////// CRUFT WARNING ///////////////////////////////////
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
index 41f3ef4..a93782e 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
@@ -147,6 +147,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
147 } 147 }
148 148
149 XmlDocument doc = new XmlDocument(); 149 XmlDocument doc = new XmlDocument();
150 doc.XmlResolver=null;
150 doc.LoadXml(xml); 151 doc.LoadXml(xml);
151 XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject"); 152 XmlElement e = (XmlElement)doc.SelectSingleNode("/CoalescedObject");
152 if (e == null) 153 if (e == null)
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 82bbe6f..948c345 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -255,6 +255,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
255 try 255 try
256 { 256 {
257 XmlDocument doc = new XmlDocument(); 257 XmlDocument doc = new XmlDocument();
258 doc.XmlResolver=null;
258 doc.LoadXml(xmlData); 259 doc.LoadXml(xmlData);
259 260
260 XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart"); 261 XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart");