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author | Teravus Ovares | 2009-07-17 17:53:22 +0000 |
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committer | Teravus Ovares | 2009-07-17 17:53:22 +0000 |
commit | ebb03e2aabf3b4c88df02afb0999f0815dc76400 (patch) | |
tree | 034c097afb7e3a6266881085a670b2a2c8554ee3 /OpenSim/Region/Framework | |
parent | fixed the bug where changing the rotation of a selection of prims in a linkse... (diff) | |
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* This should fix the phantom prim from attachments rezzing.
* fixes mantis #3896
* fixes mantis #3898
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index c277bdd..eb6f512 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2310,6 +2310,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2310 | 2310 | ||
2311 | group.ResetIDs(); | 2311 | group.ResetIDs(); |
2312 | 2312 | ||
2313 | if (attachment) | ||
2314 | group.RootPart.ObjectFlags |= (uint)PrimFlags.Phantom; | ||
2315 | |||
2313 | AddNewSceneObject(group, true); | 2316 | AddNewSceneObject(group, true); |
2314 | 2317 | ||
2315 | // m_log.InfoFormat("ray end point for inventory rezz is {0} {1} {2} ", RayEnd.X, RayEnd.Y, RayEnd.Z); | 2318 | // m_log.InfoFormat("ray end point for inventory rezz is {0} {1} {2} ", RayEnd.X, RayEnd.Y, RayEnd.Z); |