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author | onefang | 2020-09-10 21:27:22 +1000 |
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committer | onefang | 2020-09-10 21:27:22 +1000 |
commit | ac4793dd0d7942846b76d307c3d048e9b316954f (patch) | |
tree | 2a4269c0263fa65652094b7c0126b37e88e63794 /OpenSim/Region/Framework | |
parent | Warp3DCachedImageModule from Christopher Latza. (diff) | |
download | opensim-SC-ac4793dd0d7942846b76d307c3d048e9b316954f.zip opensim-SC-ac4793dd0d7942846b76d307c3d048e9b316954f.tar.gz opensim-SC-ac4793dd0d7942846b76d307c3d048e9b316954f.tar.bz2 opensim-SC-ac4793dd0d7942846b76d307c3d048e9b316954f.tar.xz |
Various map generation tweaks.
Fix up Warp3DCachedImageModule to work with my directory structure.
Remove some excess code from it.
Clean up maptile directory creation code.
When the generate map command is given, generate the map.
The month check seems a bit dodgy, but I'll let it ride for now.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ITerrain.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrain.cs b/OpenSim/Region/Framework/Interfaces/ITerrain.cs index 815a2d8..2fc954a 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrain.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrain.cs | |||
@@ -74,6 +74,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
74 | 74 | ||
75 | public interface IMapImageGenerator | 75 | public interface IMapImageGenerator |
76 | { | 76 | { |
77 | System.Drawing.Bitmap CreateMapTileForce(); | ||
77 | System.Drawing.Bitmap CreateMapTile(); | 78 | System.Drawing.Bitmap CreateMapTile(); |
78 | System.Drawing.Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures); | 79 | System.Drawing.Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures); |
79 | byte[] WriteJpeg2000Image(); | 80 | byte[] WriteJpeg2000Image(); |