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authorJustin Clark-Casey (justincc)2011-08-06 02:01:25 +0100
committerJustin Clark-Casey (justincc)2011-08-06 02:01:25 +0100
commit83ba35a26bbbc844f4fd0f4964f3bc6155561e31 (patch)
tree172bfbe943241ab30f13fc224bb1238031803e5d /OpenSim/Region/Framework
parentprevent "create region" console command from being able to create a region wi... (diff)
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rip out sog generation methods in ScenePresenceAgentTests and use SceneHelpers instead
Not that it matters, since these tests are pretty bogus anyway. Also, renames some test classes for consistency.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs (renamed from OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs)44
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs (renamed from OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs)2
2 files changed, 8 insertions, 38 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
index 9b5f52f..04f5817 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
51 /// Scene presence tests 51 /// Scene presence tests
52 /// </summary> 52 /// </summary>
53 [TestFixture] 53 [TestFixture]
54 public class ScenePresenceTests 54 public class ScenePresenceAgentTests
55 { 55 {
56 public Scene scene, scene2, scene3; 56 public Scene scene, scene2, scene3;
57 public UUID agent1, agent2, agent3; 57 public UUID agent1, agent2, agent3;
@@ -81,11 +81,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests
81 agent2 = UUID.Random(); 81 agent2 = UUID.Random();
82 agent3 = UUID.Random(); 82 agent3 = UUID.Random();
83 random = new Random(); 83 random = new Random();
84 sog1 = NewSOG(UUID.Random(), scene, agent1); 84 sog1 = SceneHelpers.CreateSceneObject(1, agent1);
85 sog2 = NewSOG(UUID.Random(), scene, agent1); 85 scene.AddSceneObject(sog1);
86 sog3 = NewSOG(UUID.Random(), scene, agent1); 86 sog2 = SceneHelpers.CreateSceneObject(1, agent1);
87 scene.AddSceneObject(sog2);
88 sog3 = SceneHelpers.CreateSceneObject(1, agent1);
89 scene.AddSceneObject(sog3);
87 90
88 //ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize));
89 region1 = scene.RegionInfo.RegionHandle; 91 region1 = scene.RegionInfo.RegionHandle;
90 region2 = scene2.RegionInfo.RegionHandle; 92 region2 = scene2.RegionInfo.RegionHandle;
91 region3 = scene3.RegionInfo.RegionHandle; 93 region3 = scene3.RegionInfo.RegionHandle;
@@ -349,37 +351,5 @@ namespace OpenSim.Region.Framework.Scenes.Tests
349 capsPath = capsPath.Remove(capsPath.Length - 4, 4); 351 capsPath = capsPath.Remove(capsPath.Length - 4, 4);
350 return capsPath; 352 return capsPath;
351 } 353 }
352
353 private SceneObjectGroup NewSOG(UUID uuid, Scene scene, UUID agent)
354 {
355 SceneObjectPart sop = new SceneObjectPart();
356 sop.Name = RandomName();
357 sop.Description = RandomName();
358 sop.Text = RandomName();
359 sop.SitName = RandomName();
360 sop.TouchName = RandomName();
361 sop.UUID = uuid;
362 sop.Shape = PrimitiveBaseShape.Default;
363 sop.Shape.State = 1;
364 sop.OwnerID = agent;
365
366 SceneObjectGroup sog = new SceneObjectGroup(sop);
367 sog.SetScene(scene);
368
369 return sog;
370 }
371
372 private static string RandomName()
373 {
374 StringBuilder name = new StringBuilder();
375 int size = random.Next(5,12);
376 char ch ;
377 for (int i=0; i<size; i++)
378 {
379 ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ;
380 name.Append(ch);
381 }
382 return name.ToString();
383 }
384 } 354 }
385} \ No newline at end of file 355} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
index fb5a19f..4765a86 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
44 /// Teleport tests in a standalone OpenSim 44 /// Teleport tests in a standalone OpenSim
45 /// </summary> 45 /// </summary>
46 [TestFixture] 46 [TestFixture]
47 public class StandaloneTeleportTests 47 public class ScenePresenceTeleportTests
48 { 48 {
49 /// <summary> 49 /// <summary>
50 /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. 50 /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common.