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author | Melanie | 2010-02-02 03:49:00 +0000 |
---|---|---|
committer | Melanie | 2010-02-02 03:49:00 +0000 |
commit | 6478617c932e87bf091266dba2db4d73fcdd046f (patch) | |
tree | d84a062e159849bdb8d9d4ae398db966ef410594 /OpenSim/Region/Framework | |
parent | minor: rename GetScriptPrimType() to GetPrimType() (diff) | |
download | opensim-SC-6478617c932e87bf091266dba2db4d73fcdd046f.zip opensim-SC-6478617c932e87bf091266dba2db4d73fcdd046f.tar.gz opensim-SC-6478617c932e87bf091266dba2db4d73fcdd046f.tar.bz2 opensim-SC-6478617c932e87bf091266dba2db4d73fcdd046f.tar.xz |
Revert "improve locking of m_items in SceneObjectPartInventory"
This reverts commit 968b9e160d70568fbdea5b190d1386e9431316e3.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 218 |
1 files changed, 85 insertions, 133 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 87c1a95..b37e1a2 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -44,8 +44,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
44 | { | 44 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | static System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
48 | |||
49 | private string m_inventoryFileName = String.Empty; | 47 | private string m_inventoryFileName = String.Empty; |
50 | private int m_inventoryFileNameSerial = 0; | 48 | private int m_inventoryFileNameSerial = 0; |
51 | 49 | ||
@@ -272,12 +270,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
272 | if (stateSource == 1 && // Prim crossing | 270 | if (stateSource == 1 && // Prim crossing |
273 | m_part.ParentGroup.Scene.m_trustBinaries) | 271 | m_part.ParentGroup.Scene.m_trustBinaries) |
274 | { | 272 | { |
275 | lock (m_items) | 273 | m_items[item.ItemID].PermsMask = 0; |
276 | { | 274 | m_items[item.ItemID].PermsGranter = UUID.Zero; |
277 | m_items[item.ItemID].PermsMask = 0; | ||
278 | m_items[item.ItemID].PermsGranter = UUID.Zero; | ||
279 | } | ||
280 | |||
281 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( | 275 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( |
282 | m_part.LocalId, item.ItemID, String.Empty, startParam, postOnRez, engine, stateSource); | 276 | m_part.LocalId, item.ItemID, String.Empty, startParam, postOnRez, engine, stateSource); |
283 | m_part.ParentGroup.AddActiveScriptCount(1); | 277 | m_part.ParentGroup.AddActiveScriptCount(1); |
@@ -285,38 +279,33 @@ namespace OpenSim.Region.Framework.Scenes | |||
285 | return; | 279 | return; |
286 | } | 280 | } |
287 | 281 | ||
288 | m_part.ParentGroup.Scene.AssetService.Get( | 282 | m_part.ParentGroup.Scene.AssetService.Get(item.AssetID.ToString(), this, delegate(string id, object sender, AssetBase asset) |
289 | item.AssetID.ToString(), this, delegate(string id, object sender, AssetBase asset) | 283 | { |
290 | { | 284 | if (null == asset) |
291 | if (null == asset) | 285 | { |
292 | { | 286 | m_log.ErrorFormat( |
293 | m_log.ErrorFormat( | 287 | "[PRIM INVENTORY]: " + |
294 | "[PRIM INVENTORY]: " + | 288 | "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", |
295 | "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", | 289 | item.Name, item.ItemID, m_part.AbsolutePosition, |
296 | item.Name, item.ItemID, m_part.AbsolutePosition, | 290 | m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); |
297 | m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); | 291 | } |
298 | } | 292 | else |
299 | else | 293 | { |
300 | { | 294 | if (m_part.ParentGroup.m_savedScriptState != null) |
301 | if (m_part.ParentGroup.m_savedScriptState != null) | 295 | RestoreSavedScriptState(item.OldItemID, item.ItemID); |
302 | RestoreSavedScriptState(item.OldItemID, item.ItemID); | 296 | m_items[item.ItemID].PermsMask = 0; |
303 | 297 | m_items[item.ItemID].PermsGranter = UUID.Zero; | |
304 | lock (m_items) | 298 | string script = Utils.BytesToString(asset.Data); |
305 | { | 299 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( |
306 | m_items[item.ItemID].PermsMask = 0; | 300 | m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource); |
307 | m_items[item.ItemID].PermsGranter = UUID.Zero; | 301 | m_part.ParentGroup.AddActiveScriptCount(1); |
308 | } | 302 | m_part.ScheduleFullUpdate(); |
309 | 303 | } | |
310 | string script = Utils.BytesToString(asset.Data); | 304 | }); |
311 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( | ||
312 | m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource); | ||
313 | m_part.ParentGroup.AddActiveScriptCount(1); | ||
314 | m_part.ScheduleFullUpdate(); | ||
315 | } | ||
316 | } | ||
317 | ); | ||
318 | } | 305 | } |
319 | } | 306 | } |
307 | |||
308 | static System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
320 | 309 | ||
321 | private void RestoreSavedScriptState(UUID oldID, UUID newID) | 310 | private void RestoreSavedScriptState(UUID oldID, UUID newID) |
322 | { | 311 | { |
@@ -408,15 +397,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
408 | /// </param> | 397 | /// </param> |
409 | public void RemoveScriptInstance(UUID itemId, bool sceneObjectBeingDeleted) | 398 | public void RemoveScriptInstance(UUID itemId, bool sceneObjectBeingDeleted) |
410 | { | 399 | { |
411 | bool scriptPresent = false; | 400 | if (m_items.ContainsKey(itemId)) |
412 | |||
413 | lock (m_items) | ||
414 | { | ||
415 | if (m_items.ContainsKey(itemId)) | ||
416 | scriptPresent = true; | ||
417 | } | ||
418 | |||
419 | if (scriptPresent) | ||
420 | { | 401 | { |
421 | if (!sceneObjectBeingDeleted) | 402 | if (!sceneObjectBeingDeleted) |
422 | m_part.RemoveScriptEvents(itemId); | 403 | m_part.RemoveScriptEvents(itemId); |
@@ -488,13 +469,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
488 | /// <param name="item"></param> | 469 | /// <param name="item"></param> |
489 | public void AddInventoryItemExclusive(TaskInventoryItem item, bool allowedDrop) | 470 | public void AddInventoryItemExclusive(TaskInventoryItem item, bool allowedDrop) |
490 | { | 471 | { |
491 | List<TaskInventoryItem> il; | 472 | List<TaskInventoryItem> il = new List<TaskInventoryItem>(m_items.Values); |
492 | |||
493 | lock (m_items) | ||
494 | { | ||
495 | il = new List<TaskInventoryItem>(m_items.Values); | ||
496 | } | ||
497 | |||
498 | foreach (TaskInventoryItem i in il) | 473 | foreach (TaskInventoryItem i in il) |
499 | { | 474 | { |
500 | if (i.Name == item.Name) | 475 | if (i.Name == item.Name) |
@@ -576,9 +551,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
576 | public TaskInventoryItem GetInventoryItem(UUID itemId) | 551 | public TaskInventoryItem GetInventoryItem(UUID itemId) |
577 | { | 552 | { |
578 | TaskInventoryItem item; | 553 | TaskInventoryItem item; |
579 | 554 | m_items.TryGetValue(itemId, out item); | |
580 | lock (m_items) | ||
581 | m_items.TryGetValue(itemId, out item); | ||
582 | 555 | ||
583 | return item; | 556 | return item; |
584 | } | 557 | } |
@@ -904,61 +877,54 @@ namespace OpenSim.Region.Framework.Scenes | |||
904 | { | 877 | { |
905 | uint mask=0x7fffffff; | 878 | uint mask=0x7fffffff; |
906 | 879 | ||
907 | lock (m_items) | 880 | foreach (TaskInventoryItem item in m_items.Values) |
908 | { | 881 | { |
909 | foreach (TaskInventoryItem item in m_items.Values) | 882 | if (item.InvType != (int)InventoryType.Object) |
910 | { | 883 | { |
911 | if (item.InvType != (int)InventoryType.Object) | 884 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Copy) == 0) |
912 | { | 885 | mask &= ~((uint)PermissionMask.Copy >> 13); |
913 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Copy) == 0) | 886 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Transfer) == 0) |
914 | mask &= ~((uint)PermissionMask.Copy >> 13); | 887 | mask &= ~((uint)PermissionMask.Transfer >> 13); |
915 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Transfer) == 0) | 888 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Modify) == 0) |
916 | mask &= ~((uint)PermissionMask.Transfer >> 13); | 889 | mask &= ~((uint)PermissionMask.Modify >> 13); |
917 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Modify) == 0) | 890 | } |
918 | mask &= ~((uint)PermissionMask.Modify >> 13); | 891 | else |
919 | } | 892 | { |
920 | else | 893 | if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0) |
921 | { | 894 | mask &= ~((uint)PermissionMask.Copy >> 13); |
922 | if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0) | 895 | if ((item.CurrentPermissions & ((uint)PermissionMask.Transfer >> 13)) == 0) |
923 | mask &= ~((uint)PermissionMask.Copy >> 13); | 896 | mask &= ~((uint)PermissionMask.Transfer >> 13); |
924 | if ((item.CurrentPermissions & ((uint)PermissionMask.Transfer >> 13)) == 0) | 897 | if ((item.CurrentPermissions & ((uint)PermissionMask.Modify >> 13)) == 0) |
925 | mask &= ~((uint)PermissionMask.Transfer >> 13); | 898 | mask &= ~((uint)PermissionMask.Modify >> 13); |
926 | if ((item.CurrentPermissions & ((uint)PermissionMask.Modify >> 13)) == 0) | ||
927 | mask &= ~((uint)PermissionMask.Modify >> 13); | ||
928 | } | ||
929 | |||
930 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | ||
931 | mask &= ~(uint)PermissionMask.Copy; | ||
932 | if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) | ||
933 | mask &= ~(uint)PermissionMask.Transfer; | ||
934 | if ((item.CurrentPermissions & (uint)PermissionMask.Modify) == 0) | ||
935 | mask &= ~(uint)PermissionMask.Modify; | ||
936 | } | 899 | } |
900 | |||
901 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | ||
902 | mask &= ~(uint)PermissionMask.Copy; | ||
903 | if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) | ||
904 | mask &= ~(uint)PermissionMask.Transfer; | ||
905 | if ((item.CurrentPermissions & (uint)PermissionMask.Modify) == 0) | ||
906 | mask &= ~(uint)PermissionMask.Modify; | ||
937 | } | 907 | } |
938 | |||
939 | return mask; | 908 | return mask; |
940 | } | 909 | } |
941 | 910 | ||
942 | public void ApplyNextOwnerPermissions() | 911 | public void ApplyNextOwnerPermissions() |
943 | { | 912 | { |
944 | lock (m_items) | 913 | foreach (TaskInventoryItem item in m_items.Values) |
945 | { | 914 | { |
946 | foreach (TaskInventoryItem item in m_items.Values) | 915 | if (item.InvType == (int)InventoryType.Object && (item.CurrentPermissions & 7) != 0) |
947 | { | 916 | { |
948 | if (item.InvType == (int)InventoryType.Object && (item.CurrentPermissions & 7) != 0) | 917 | if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0) |
949 | { | 918 | item.CurrentPermissions &= ~(uint)PermissionMask.Copy; |
950 | if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0) | 919 | if ((item.CurrentPermissions & ((uint)PermissionMask.Transfer >> 13)) == 0) |
951 | item.CurrentPermissions &= ~(uint)PermissionMask.Copy; | 920 | item.CurrentPermissions &= ~(uint)PermissionMask.Transfer; |
952 | if ((item.CurrentPermissions & ((uint)PermissionMask.Transfer >> 13)) == 0) | 921 | if ((item.CurrentPermissions & ((uint)PermissionMask.Modify >> 13)) == 0) |
953 | item.CurrentPermissions &= ~(uint)PermissionMask.Transfer; | 922 | item.CurrentPermissions &= ~(uint)PermissionMask.Modify; |
954 | if ((item.CurrentPermissions & ((uint)PermissionMask.Modify >> 13)) == 0) | 923 | item.CurrentPermissions |= 8; |
955 | item.CurrentPermissions &= ~(uint)PermissionMask.Modify; | ||
956 | item.CurrentPermissions |= 8; | ||
957 | } | ||
958 | item.CurrentPermissions &= item.NextPermissions; | ||
959 | item.BasePermissions &= item.NextPermissions; | ||
960 | item.EveryonePermissions &= item.NextPermissions; | ||
961 | } | 924 | } |
925 | item.CurrentPermissions &= item.NextPermissions; | ||
926 | item.BasePermissions &= item.NextPermissions; | ||
927 | item.EveryonePermissions &= item.NextPermissions; | ||
962 | } | 928 | } |
963 | 929 | ||
964 | m_part.TriggerScriptChangedEvent(Changed.OWNER); | 930 | m_part.TriggerScriptChangedEvent(Changed.OWNER); |
@@ -966,29 +932,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
966 | 932 | ||
967 | public void ApplyGodPermissions(uint perms) | 933 | public void ApplyGodPermissions(uint perms) |
968 | { | 934 | { |
969 | lock (m_items) | 935 | foreach (TaskInventoryItem item in m_items.Values) |
970 | { | 936 | { |
971 | foreach (TaskInventoryItem item in m_items.Values) | 937 | item.CurrentPermissions = perms; |
972 | { | 938 | item.BasePermissions = perms; |
973 | item.CurrentPermissions = perms; | ||
974 | item.BasePermissions = perms; | ||
975 | } | ||
976 | } | 939 | } |
977 | } | 940 | } |
978 | 941 | ||
979 | public bool ContainsScripts() | 942 | public bool ContainsScripts() |
980 | { | 943 | { |
981 | lock (m_items) | 944 | foreach (TaskInventoryItem item in m_items.Values) |
982 | { | 945 | { |
983 | foreach (TaskInventoryItem item in m_items.Values) | 946 | if (item.InvType == (int)InventoryType.LSL) |
984 | { | 947 | { |
985 | if (item.InvType == (int)InventoryType.LSL) | 948 | return true; |
986 | { | ||
987 | return true; | ||
988 | } | ||
989 | } | 949 | } |
990 | } | 950 | } |
991 | |||
992 | return false; | 951 | return false; |
993 | } | 952 | } |
994 | 953 | ||
@@ -996,11 +955,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
996 | { | 955 | { |
997 | List<UUID> ret = new List<UUID>(); | 956 | List<UUID> ret = new List<UUID>(); |
998 | 957 | ||
999 | lock (m_items) | 958 | foreach (TaskInventoryItem item in m_items.Values) |
1000 | { | 959 | ret.Add(item.ItemID); |
1001 | foreach (TaskInventoryItem item in m_items.Values) | ||
1002 | ret.Add(item.ItemID); | ||
1003 | } | ||
1004 | 960 | ||
1005 | return ret; | 961 | return ret; |
1006 | } | 962 | } |
@@ -1013,30 +969,26 @@ namespace OpenSim.Region.Framework.Scenes | |||
1013 | if (engines == null) // No engine at all | 969 | if (engines == null) // No engine at all |
1014 | return ret; | 970 | return ret; |
1015 | 971 | ||
1016 | lock (m_items) | 972 | foreach (TaskInventoryItem item in m_items.Values) |
1017 | { | 973 | { |
1018 | foreach (TaskInventoryItem item in m_items.Values) | 974 | if (item.InvType == (int)InventoryType.LSL) |
1019 | { | 975 | { |
1020 | if (item.InvType == (int)InventoryType.LSL) | 976 | foreach (IScriptModule e in engines) |
1021 | { | 977 | { |
1022 | foreach (IScriptModule e in engines) | 978 | if (e != null) |
1023 | { | 979 | { |
1024 | if (e != null) | 980 | string n = e.GetXMLState(item.ItemID); |
981 | if (n != String.Empty) | ||
1025 | { | 982 | { |
1026 | string n = e.GetXMLState(item.ItemID); | 983 | if (!ret.ContainsKey(item.ItemID)) |
1027 | if (n != String.Empty) | 984 | ret[item.ItemID] = n; |
1028 | { | 985 | break; |
1029 | if (!ret.ContainsKey(item.ItemID)) | ||
1030 | ret[item.ItemID] = n; | ||
1031 | break; | ||
1032 | } | ||
1033 | } | 986 | } |
1034 | } | 987 | } |
1035 | } | 988 | } |
1036 | } | 989 | } |
1037 | } | 990 | } |
1038 | |||
1039 | return ret; | 991 | return ret; |
1040 | } | 992 | } |
1041 | } | 993 | } |
1042 | } \ No newline at end of file | 994 | } |