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author | Justin Clark-Casey (justincc) | 2010-03-05 23:18:47 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2010-03-05 23:18:47 +0000 |
commit | 60553e62a3f576b8bf6ab88a83b2d4550bd69d2b (patch) | |
tree | 3e24624d846502dda17fdac827f070273fafba26 /OpenSim/Region/Framework | |
parent | automatically delete %temp% directory after running tests (diff) | |
download | opensim-SC-60553e62a3f576b8bf6ab88a83b2d4550bd69d2b.zip opensim-SC-60553e62a3f576b8bf6ab88a83b2d4550bd69d2b.tar.gz opensim-SC-60553e62a3f576b8bf6ab88a83b2d4550bd69d2b.tar.bz2 opensim-SC-60553e62a3f576b8bf6ab88a83b2d4550bd69d2b.tar.xz |
refactor: begin to move attachments code into a region module
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | 49 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 15 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 86 |
4 files changed, 59 insertions, 99 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs new file mode 100644 index 0000000..c965bcf --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -0,0 +1,49 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework; | ||
31 | |||
32 | namespace OpenSim.Region.Framework.Interfaces | ||
33 | { | ||
34 | public interface IAttachmentsModule | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// Attach an object to an avatar. | ||
38 | /// </summary> | ||
39 | /// <param name="controllingClient"></param> | ||
40 | /// <param name="localID"></param> | ||
41 | /// <param name="attachPoint"></param> | ||
42 | /// <param name="rot"></param> | ||
43 | /// <param name="pos"></param> | ||
44 | /// <param name="silent"></param> | ||
45 | /// <returns>true if the object was successfully attached, false otherwise</returns> | ||
46 | bool AttachObject( | ||
47 | IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent); | ||
48 | } | ||
49 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 5f3cd8c..474fba9 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1903,21 +1903,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1903 | } | 1903 | } |
1904 | 1904 | ||
1905 | /// <summary> | 1905 | /// <summary> |
1906 | /// Attach an object. | ||
1907 | /// </summary> | ||
1908 | /// <param name="controllingClient"></param> | ||
1909 | /// <param name="localID"></param> | ||
1910 | /// <param name="attachPoint"></param> | ||
1911 | /// <param name="rot"></param> | ||
1912 | /// <param name="pos"></param> | ||
1913 | /// <param name="silent"></param> | ||
1914 | /// <returns>true if the object was successfully attached, false otherwise</returns> | ||
1915 | public bool AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent) | ||
1916 | { | ||
1917 | return m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent); | ||
1918 | } | ||
1919 | |||
1920 | /// <summary> | ||
1921 | /// This registers the item as attached in a user's inventory | 1906 | /// This registers the item as attached in a user's inventory |
1922 | /// </summary> | 1907 | /// </summary> |
1923 | /// <param name="remoteClient"></param> | 1908 | /// <param name="remoteClient"></param> |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index a880fe7..c83132f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -307,6 +307,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
307 | 307 | ||
308 | protected IXMLRPC m_xmlrpcModule; | 308 | protected IXMLRPC m_xmlrpcModule; |
309 | protected IWorldComm m_worldCommModule; | 309 | protected IWorldComm m_worldCommModule; |
310 | public IAttachmentsModule AttachmentsModule { get; set; } | ||
310 | protected IAvatarFactory m_AvatarFactory; | 311 | protected IAvatarFactory m_AvatarFactory; |
311 | public IAvatarFactory AvatarFactory | 312 | public IAvatarFactory AvatarFactory |
312 | { | 313 | { |
@@ -1215,6 +1216,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1215 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); | 1216 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); |
1216 | XferManager = RequestModuleInterface<IXfer>(); | 1217 | XferManager = RequestModuleInterface<IXfer>(); |
1217 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); | 1218 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); |
1219 | AttachmentsModule = RequestModuleInterface<IAttachmentsModule>(); | ||
1218 | m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); | 1220 | m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); |
1219 | m_dialogModule = RequestModuleInterface<IDialogModule>(); | 1221 | m_dialogModule = RequestModuleInterface<IDialogModule>(); |
1220 | m_capsModule = RequestModuleInterface<ICapabilitiesModule>(); | 1222 | m_capsModule = RequestModuleInterface<ICapabilitiesModule>(); |
@@ -2405,9 +2407,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2405 | //grp.SetFromAssetID(grp.RootPart.LastOwnerID); | 2407 | //grp.SetFromAssetID(grp.RootPart.LastOwnerID); |
2406 | m_log.DebugFormat( | 2408 | m_log.DebugFormat( |
2407 | "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition); | 2409 | "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition); |
2410 | |||
2411 | if (AttachmentsModule != null) | ||
2412 | AttachmentsModule.AttachObject( | ||
2413 | sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); | ||
2408 | 2414 | ||
2409 | AttachObject( | ||
2410 | sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); | ||
2411 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); | 2415 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); |
2412 | grp.SendGroupFullUpdate(); | 2416 | grp.SendGroupFullUpdate(); |
2413 | } | 2417 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 22613e9..48744d7 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -504,7 +504,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
504 | return; | 504 | return; |
505 | 505 | ||
506 | // Calls attach with a Zero position | 506 | // Calls attach with a Zero position |
507 | if (AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false)) | 507 | if (m_parentScene.AttachmentsModule.AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false)) |
508 | { | 508 | { |
509 | m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); | 509 | m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); |
510 | 510 | ||
@@ -547,8 +547,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
547 | if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) | 547 | if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) |
548 | tainted = true; | 548 | tainted = true; |
549 | 549 | ||
550 | AttachObject(remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition, false); | 550 | m_parentScene.AttachmentsModule.AttachObject( |
551 | remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition, false); | ||
551 | //objatt.ScheduleGroupForFullUpdate(); | 552 | //objatt.ScheduleGroupForFullUpdate(); |
553 | |||
552 | if (tainted) | 554 | if (tainted) |
553 | objatt.HasGroupChanged = true; | 555 | objatt.HasGroupChanged = true; |
554 | 556 | ||
@@ -605,86 +607,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
605 | } | 607 | } |
606 | } | 608 | } |
607 | 609 | ||
608 | /// <summary> | ||
609 | /// Attach a scene object to an avatar. | ||
610 | /// </summary> | ||
611 | /// <param name="remoteClient"></param> | ||
612 | /// <param name="objectLocalID"></param> | ||
613 | /// <param name="AttachmentPt"></param> | ||
614 | /// <param name="rot"></param> | ||
615 | /// <param name="attachPos"></param> | ||
616 | /// <param name="silent"></param> | ||
617 | /// <returns>true if the attachment was successful, false otherwise</returns> | ||
618 | protected internal bool AttachObject( | ||
619 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent) | ||
620 | { | ||
621 | SceneObjectGroup group = GetGroupByPrim(objectLocalID); | ||
622 | if (group != null) | ||
623 | { | ||
624 | if (m_parentScene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) | ||
625 | { | ||
626 | // If the attachment point isn't the same as the one previously used | ||
627 | // set it's offset position = 0 so that it appears on the attachment point | ||
628 | // and not in a weird location somewhere unknown. | ||
629 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | ||
630 | { | ||
631 | attachPos = Vector3.Zero; | ||
632 | } | ||
633 | |||
634 | // AttachmentPt 0 means the client chose to 'wear' the attachment. | ||
635 | if (AttachmentPt == 0) | ||
636 | { | ||
637 | // Check object for stored attachment point | ||
638 | AttachmentPt = (uint)group.GetAttachmentPoint(); | ||
639 | } | ||
640 | |||
641 | // if we still didn't find a suitable attachment point....... | ||
642 | if (AttachmentPt == 0) | ||
643 | { | ||
644 | // Stick it on left hand with Zero Offset from the attachment point. | ||
645 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | ||
646 | attachPos = Vector3.Zero; | ||
647 | } | ||
648 | |||
649 | group.SetAttachmentPoint((byte)AttachmentPt); | ||
650 | group.AbsolutePosition = attachPos; | ||
651 | |||
652 | // Saves and gets itemID | ||
653 | UUID itemId; | ||
654 | |||
655 | if (group.GetFromItemID() == UUID.Zero) | ||
656 | { | ||
657 | m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId); | ||
658 | } | ||
659 | else | ||
660 | { | ||
661 | itemId = group.GetFromItemID(); | ||
662 | } | ||
663 | |||
664 | m_parentScene.AttachObject(remoteClient, AttachmentPt, itemId, group); | ||
665 | |||
666 | group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); | ||
667 | // In case it is later dropped again, don't let | ||
668 | // it get cleaned up | ||
669 | // | ||
670 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | ||
671 | group.HasGroupChanged = false; | ||
672 | } | ||
673 | else | ||
674 | { | ||
675 | remoteClient.SendAgentAlertMessage("You don't have sufficient permissions to attach this object", false); | ||
676 | return false; | ||
677 | } | ||
678 | } | ||
679 | else | ||
680 | { | ||
681 | m_log.DebugFormat("[SCENE GRAPH]: AttachObject found no such scene object {0}", objectLocalID); | ||
682 | return false; | ||
683 | } | ||
684 | |||
685 | return true; | ||
686 | } | ||
687 | |||
688 | protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance) | 610 | protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance) |
689 | { | 611 | { |
690 | ScenePresence newAvatar = null; | 612 | ScenePresence newAvatar = null; |