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author | UbitUmarov | 2019-03-27 07:32:06 +0000 |
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committer | UbitUmarov | 2019-03-27 07:32:06 +0000 |
commit | 5663e2c0c82756268c5a6aa767e6ca765c00e71d (patch) | |
tree | 2c8a17d8d94b72eecff5881008decde2862d37bc /OpenSim/Region/Framework | |
parent | timming issues on fast tp back to same region on new code (diff) | |
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try another way
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 63eb29f..2145fcd 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2179,6 +2179,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2179 | } | 2179 | } |
2180 | } | 2180 | } |
2181 | // Tell the client that we're totally ready | 2181 | // Tell the client that we're totally ready |
2182 | ControllingClient.SendRegionHandshake(); | ||
2182 | ControllingClient.MoveAgentIntoRegion(m_scene.RegionInfo, AbsolutePosition, look); | 2183 | ControllingClient.MoveAgentIntoRegion(m_scene.RegionInfo, AbsolutePosition, look); |
2183 | //m_log.DebugFormat("[CompleteMovement] MoveAgentIntoRegion: {0}ms", Util.EnvironmentTickCountSubtract(ts)); | 2184 | //m_log.DebugFormat("[CompleteMovement] MoveAgentIntoRegion: {0}ms", Util.EnvironmentTickCountSubtract(ts)); |
2184 | 2185 | ||