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author | Melanie | 2010-04-19 15:29:35 +0100 |
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committer | Melanie | 2010-04-19 15:29:35 +0100 |
commit | 3e63ce6d9d30a15addb7e31aa1c42df47c9dd8fd (patch) | |
tree | 7ff20f7f36d5aaa70ff82f838140b616de2cd9eb /OpenSim/Region/Framework | |
parent | Stopgap measure. Disable the recent script startup changes until I can cure the (diff) | |
download | opensim-SC-3e63ce6d9d30a15addb7e31aa1c42df47c9dd8fd.zip opensim-SC-3e63ce6d9d30a15addb7e31aa1c42df47c9dd8fd.tar.gz opensim-SC-3e63ce6d9d30a15addb7e31aa1c42df47c9dd8fd.tar.bz2 opensim-SC-3e63ce6d9d30a15addb7e31aa1c42df47c9dd8fd.tar.xz |
Make script asset fetches synchronous. Script instantiation synchronization
will not work if the instance is not created when the method returns.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 52 |
1 files changed, 24 insertions, 28 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 2b6be29..68f0122 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -282,36 +282,32 @@ namespace OpenSim.Region.Framework.Scenes | |||
282 | return; | 282 | return; |
283 | } | 283 | } |
284 | 284 | ||
285 | m_part.ParentGroup.Scene.AssetService.Get( | 285 | AssetBase asset = m_part.ParentGroup.Scene.AssetService.Get(item.AssetID.ToString()); |
286 | item.AssetID.ToString(), this, delegate(string id, object sender, AssetBase asset) | 286 | if (null == asset) |
287 | { | 287 | { |
288 | if (null == asset) | 288 | m_log.ErrorFormat( |
289 | { | 289 | "[PRIM INVENTORY]: " + |
290 | m_log.ErrorFormat( | 290 | "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", |
291 | "[PRIM INVENTORY]: " + | 291 | item.Name, item.ItemID, m_part.AbsolutePosition, |
292 | "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", | 292 | m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); |
293 | item.Name, item.ItemID, m_part.AbsolutePosition, | 293 | } |
294 | m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); | 294 | else |
295 | } | 295 | { |
296 | else | 296 | if (m_part.ParentGroup.m_savedScriptState != null) |
297 | { | 297 | RestoreSavedScriptState(item.OldItemID, item.ItemID); |
298 | if (m_part.ParentGroup.m_savedScriptState != null) | ||
299 | RestoreSavedScriptState(item.OldItemID, item.ItemID); | ||
300 | 298 | ||
301 | lock (m_items) | 299 | lock (m_items) |
302 | { | 300 | { |
303 | m_items[item.ItemID].PermsMask = 0; | 301 | m_items[item.ItemID].PermsMask = 0; |
304 | m_items[item.ItemID].PermsGranter = UUID.Zero; | 302 | m_items[item.ItemID].PermsGranter = UUID.Zero; |
305 | } | ||
306 | |||
307 | string script = Utils.BytesToString(asset.Data); | ||
308 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( | ||
309 | m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource); | ||
310 | m_part.ParentGroup.AddActiveScriptCount(1); | ||
311 | m_part.ScheduleFullUpdate(); | ||
312 | } | ||
313 | } | 303 | } |
314 | ); | 304 | |
305 | string script = Utils.BytesToString(asset.Data); | ||
306 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( | ||
307 | m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource); | ||
308 | m_part.ParentGroup.AddActiveScriptCount(1); | ||
309 | m_part.ScheduleFullUpdate(); | ||
310 | } | ||
315 | } | 311 | } |
316 | } | 312 | } |
317 | 313 | ||