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authorMelanie2012-11-12 23:27:47 +0000
committerMelanie2012-11-12 23:27:47 +0000
commit2e0ce70e639391ecec9d63d88c6d8910e3b0ebfc (patch)
tree308caeac8741ef507a3f02f41d4403a29d06b06e /OpenSim/Region/Framework
parentMerge branch 'master' into careminster (diff)
parentCompletely remove the IRegionModule interface (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs OpenSim/Region/Framework/ModuleLoader.cs OpenSim/Region/Framework/Scenes/SceneManager.cs
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IRegionModule.cs55
-rw-r--r--OpenSim/Region/Framework/ModuleLoader.cs263
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneBase.cs80
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneManager.cs25
5 files changed, 12 insertions, 415 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionModule.cs
deleted file mode 100644
index aacc26b..0000000
--- a/OpenSim/Region/Framework/Interfaces/IRegionModule.cs
+++ /dev/null
@@ -1,55 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using System;
28
29using Nini.Config;
30using OpenSim.Region.Framework.Scenes;
31
32namespace OpenSim.Region.Framework.Interfaces
33{
34 /// <summary>
35 /// DEPRECATED! Use INonSharedRegionModule or ISharedRegionModule instead
36 /// </summary>
37 [Obsolete("Use INonSharedRegionModule or ISharedRegionModule instead", false)]
38 public interface IRegionModule
39 {
40 /// <summary>
41 /// Initialize the module.
42 /// </summary>
43 /// <remarks>
44 /// For a shared module this can be called multiple times - once per scene.
45 /// </remarks>
46 /// <param name="scene"></param>
47 /// <param name="source">Configuration information. For a shared module this will be identical on every scene call</param>
48 void Initialise(Scene scene, IConfigSource source);
49
50 void PostInitialise();
51 void Close();
52 string Name { get; }
53 bool IsSharedModule { get; }
54 }
55}
diff --git a/OpenSim/Region/Framework/ModuleLoader.cs b/OpenSim/Region/Framework/ModuleLoader.cs
deleted file mode 100644
index 32ee674..0000000
--- a/OpenSim/Region/Framework/ModuleLoader.cs
+++ /dev/null
@@ -1,263 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.IO;
31using System.Reflection;
32using log4net;
33using Nini.Config;
34using OpenSim.Region.Framework.Interfaces;
35using OpenSim.Region.Framework.Scenes;
36
37namespace OpenSim.Region.Framework
38{
39 public class ModuleLoader
40 {
41 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
42
43 public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>();
44
45 private readonly List<IRegionModule> m_loadedModules = new List<IRegionModule>();
46 private readonly Dictionary<string, IRegionModule> m_loadedSharedModules = new Dictionary<string, IRegionModule>();
47 private readonly IConfigSource m_config;
48
49 public ModuleLoader(IConfigSource config)
50 {
51 m_config = config;
52 }
53
54 public IRegionModule[] GetLoadedSharedModules
55 {
56 get
57 {
58 IRegionModule[] regionModules = new IRegionModule[m_loadedSharedModules.Count];
59 m_loadedSharedModules.Values.CopyTo(regionModules, 0);
60 return regionModules;
61 }
62 }
63
64 public List<IRegionModule> PickupModules(Scene scene, string moduleDir)
65 {
66 DirectoryInfo dir = new DirectoryInfo(moduleDir);
67 List<IRegionModule> modules = new List<IRegionModule>();
68
69 foreach (FileInfo fileInfo in dir.GetFiles("*.dll"))
70 {
71 modules.AddRange(LoadRegionModules(fileInfo.FullName, scene));
72 }
73 return modules;
74 }
75
76 public void LoadDefaultSharedModule(IRegionModule module)
77 {
78 if (m_loadedSharedModules.ContainsKey(module.Name))
79 {
80 m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module not added!", module.Name);
81 }
82 else
83 {
84 m_loadedSharedModules.Add(module.Name, module);
85 }
86 }
87
88
89 public void InitialiseSharedModules(Scene scene)
90 {
91 foreach (IRegionModule module in m_loadedSharedModules.Values)
92 {
93 module.Initialise(scene, m_config);
94 scene.AddModule(module.Name, module); //should be doing this?
95 }
96 }
97
98 public void InitializeModule(IRegionModule module, Scene scene)
99 {
100 module.Initialise(scene, m_config);
101 scene.AddModule(module.Name, module);
102 m_loadedModules.Add(module);
103 }
104
105 /// <summary>
106 /// Loads/initialises a Module instance that can be used by multiple Regions
107 /// </summary>
108 /// <param name="dllName"></param>
109 /// <param name="moduleName"></param>
110 public void LoadSharedModule(string dllName, string moduleName)
111 {
112 IRegionModule module = LoadModule(dllName, moduleName);
113
114 if (module != null)
115 LoadSharedModule(module);
116 }
117
118 /// <summary>
119 /// Loads/initialises a Module instance that can be used by multiple Regions
120 /// </summary>
121 /// <param name="module"></param>
122 public void LoadSharedModule(IRegionModule module)
123 {
124 if (!m_loadedSharedModules.ContainsKey(module.Name))
125 {
126 m_loadedSharedModules.Add(module.Name, module);
127 }
128 }
129
130 public List<IRegionModule> LoadRegionModules(string dllName, Scene scene)
131 {
132 IRegionModule[] modules = LoadModules(dllName);
133 List<IRegionModule> initializedModules = new List<IRegionModule>();
134
135 if (modules.Length > 0)
136 {
137 m_log.InfoFormat("[MODULES]: Found Module Library [{0}]", dllName);
138 foreach (IRegionModule module in modules)
139 {
140 if (!module.IsSharedModule)
141 {
142 m_log.InfoFormat("[MODULES]: [{0}]: Initializing.", module.Name);
143 InitializeModule(module, scene);
144 initializedModules.Add(module);
145 }
146 else
147 {
148 m_log.InfoFormat("[MODULES]: [{0}]: Loading Shared Module.", module.Name);
149 LoadSharedModule(module);
150 }
151 }
152 }
153 return initializedModules;
154 }
155
156 public void LoadRegionModule(string dllName, string moduleName, Scene scene)
157 {
158 IRegionModule module = LoadModule(dllName, moduleName);
159 if (module != null)
160 {
161 InitializeModule(module, scene);
162 }
163 }
164
165 /// <summary>
166 /// Loads a external Module (if not already loaded) and creates a new instance of it.
167 /// </summary>
168 /// <param name="dllName"></param>
169 /// <param name="moduleName"></param>
170 public IRegionModule LoadModule(string dllName, string moduleName)
171 {
172 IRegionModule[] modules = LoadModules(dllName);
173
174 foreach (IRegionModule module in modules)
175 {
176 if ((module != null) && (module.Name == moduleName))
177 {
178 return module;
179 }
180 }
181
182 return null;
183 }
184
185 public IRegionModule[] LoadModules(string dllName)
186 {
187 //m_log.DebugFormat("[MODULES]: Looking for modules in {0}", dllName);
188
189 List<IRegionModule> modules = new List<IRegionModule>();
190
191 Assembly pluginAssembly;
192 if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly))
193 {
194 try
195 {
196 pluginAssembly = Assembly.LoadFrom(dllName);
197 LoadedAssemblys.Add(dllName, pluginAssembly);
198 }
199 catch (BadImageFormatException)
200 {
201 //m_log.InfoFormat("[MODULES]: The file [{0}] is not a module assembly.", e.FileName);
202 }
203 }
204
205 if (pluginAssembly != null)
206 {
207 try
208 {
209 foreach (Type pluginType in pluginAssembly.GetTypes())
210 {
211 if (pluginType.IsPublic)
212 {
213 if (!pluginType.IsAbstract)
214 {
215 if (pluginType.GetInterface("IRegionModule") != null)
216 {
217 modules.Add((IRegionModule)Activator.CreateInstance(pluginType));
218 }
219 }
220 }
221 }
222 }
223 catch (Exception e)
224 {
225 m_log.ErrorFormat(
226 "[MODULES]: Could not load types for plugin DLL {0}. Exception {1} {2}",
227 pluginAssembly.FullName, e.Message, e.StackTrace);
228
229 // justincc: Right now this is fatal to really get the user's attention
230 // TomMeta: WTF? No, how about we /don't/ throw a fatal exception when there's no need to?
231 //throw e;
232 }
233 }
234
235 return modules.ToArray();
236 }
237
238 public void PostInitialise()
239 {
240 foreach (IRegionModule module in m_loadedSharedModules.Values)
241 {
242 module.PostInitialise();
243 }
244
245 foreach (IRegionModule module in m_loadedModules)
246 {
247 module.PostInitialise();
248 }
249 }
250
251 public void ClearCache()
252 {
253 LoadedAssemblys.Clear();
254 }
255
256 public void UnloadModule(IRegionModule rm)
257 {
258 rm.Close();
259
260 m_loadedModules.Remove(rm);
261 }
262 }
263}
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 2543333..80d9f6e 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -177,7 +177,6 @@ namespace OpenSim.Region.Framework.Scenes
177 protected List<RegionInfo> m_regionRestartNotifyList = new List<RegionInfo>(); 177 protected List<RegionInfo> m_regionRestartNotifyList = new List<RegionInfo>();
178 protected List<RegionInfo> m_neighbours = new List<RegionInfo>(); 178 protected List<RegionInfo> m_neighbours = new List<RegionInfo>();
179 protected string m_simulatorVersion = "OpenSimulator Server"; 179 protected string m_simulatorVersion = "OpenSimulator Server";
180 protected ModuleLoader m_moduleLoader;
181 protected AgentCircuitManager m_authenticateHandler; 180 protected AgentCircuitManager m_authenticateHandler;
182 protected SceneCommunicationService m_sceneGridService; 181 protected SceneCommunicationService m_sceneGridService;
183 protected ISnmpModule m_snmpService = null; 182 protected ISnmpModule m_snmpService = null;
@@ -679,7 +678,7 @@ namespace OpenSim.Region.Framework.Scenes
679 public Scene(RegionInfo regInfo, AgentCircuitManager authen, 678 public Scene(RegionInfo regInfo, AgentCircuitManager authen,
680 SceneCommunicationService sceneGridService, 679 SceneCommunicationService sceneGridService,
681 ISimulationDataService simDataService, IEstateDataService estateDataService, 680 ISimulationDataService simDataService, IEstateDataService estateDataService,
682 ModuleLoader moduleLoader, bool dumpAssetsToFile, 681 bool dumpAssetsToFile,
683 IConfigSource config, string simulatorVersion) 682 IConfigSource config, string simulatorVersion)
684 : this(regInfo) 683 : this(regInfo)
685 { 684 {
@@ -690,7 +689,6 @@ namespace OpenSim.Region.Framework.Scenes
690 Random random = new Random(); 689 Random random = new Random();
691 690
692 m_lastAllocatedLocalId = (uint)(random.NextDouble() * (double)(uint.MaxValue / 2)) + (uint)(uint.MaxValue / 4); 691 m_lastAllocatedLocalId = (uint)(random.NextDouble() * (double)(uint.MaxValue / 2)) + (uint)(uint.MaxValue / 4);
693 m_moduleLoader = moduleLoader;
694 m_authenticateHandler = authen; 692 m_authenticateHandler = authen;
695 m_sceneGridService = sceneGridService; 693 m_sceneGridService = sceneGridService;
696 m_SimulationDataService = simDataService; 694 m_SimulationDataService = simDataService;
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs
index 7c8bd88..74c9582 100644
--- a/OpenSim/Region/Framework/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs
@@ -67,12 +67,6 @@ namespace OpenSim.Region.Framework.Scenes
67 /// <value> 67 /// <value>
68 /// All the region modules attached to this scene. 68 /// All the region modules attached to this scene.
69 /// </value> 69 /// </value>
70 public Dictionary<string, IRegionModule> Modules
71 {
72 get { return m_modules; }
73 }
74 protected Dictionary<string, IRegionModule> m_modules = new Dictionary<string, IRegionModule>();
75
76 public Dictionary<string, IRegionModuleBase> RegionModules 70 public Dictionary<string, IRegionModuleBase> RegionModules
77 { 71 {
78 get { return m_regionModules; } 72 get { return m_regionModules; }
@@ -273,16 +267,6 @@ namespace OpenSim.Region.Framework.Scenes
273 /// </summary> 267 /// </summary>
274 public virtual void Close() 268 public virtual void Close()
275 { 269 {
276 // Shut down all non shared modules.
277 foreach (IRegionModule module in Modules.Values)
278 {
279 if (!module.IsSharedModule)
280 {
281 module.Close();
282 }
283 }
284 Modules.Clear();
285
286 try 270 try
287 { 271 {
288 EventManager.TriggerShutdown(); 272 EventManager.TriggerShutdown();
@@ -313,19 +297,6 @@ namespace OpenSim.Region.Framework.Scenes
313 #region Module Methods 297 #region Module Methods
314 298
315 /// <summary> 299 /// <summary>
316 /// Add a module to this scene.
317 /// </summary>
318 /// <param name="name"></param>
319 /// <param name="module"></param>
320 public void AddModule(string name, IRegionModule module)
321 {
322 if (!Modules.ContainsKey(name))
323 {
324 Modules.Add(name, module);
325 }
326 }
327
328 /// <summary>
329 /// Add a region-module to this scene. TODO: This will replace AddModule in the future. 300 /// Add a region-module to this scene. TODO: This will replace AddModule in the future.
330 /// </summary> 301 /// </summary>
331 /// <param name="name"></param> 302 /// <param name="name"></param>
@@ -509,9 +480,9 @@ namespace OpenSim.Region.Framework.Scenes
509 /// <param name="shorthelp"></param> 480 /// <param name="shorthelp"></param>
510 /// <param name="longhelp"></param> 481 /// <param name="longhelp"></param>
511 /// <param name="callback"></param> 482 /// <param name="callback"></param>
512 public void AddCommand(object mod, string command, string shorthelp, string longhelp, CommandDelegate callback) 483 public void AddCommand(IRegionModuleBase module, string command, string shorthelp, string longhelp, CommandDelegate callback)
513 { 484 {
514 AddCommand(mod, command, shorthelp, longhelp, string.Empty, callback); 485 AddCommand(module, command, shorthelp, longhelp, string.Empty, callback);
515 } 486 }
516 487
517 /// <summary> 488 /// <summary>
@@ -529,9 +500,9 @@ namespace OpenSim.Region.Framework.Scenes
529 /// <param name="longhelp"></param> 500 /// <param name="longhelp"></param>
530 /// <param name="callback"></param> 501 /// <param name="callback"></param>
531 public void AddCommand( 502 public void AddCommand(
532 string category, object mod, string command, string shorthelp, string longhelp, CommandDelegate callback) 503 string category, IRegionModuleBase module, string command, string shorthelp, string longhelp, CommandDelegate callback)
533 { 504 {
534 AddCommand(category, mod, command, shorthelp, longhelp, string.Empty, callback); 505 AddCommand(category, module, command, shorthelp, longhelp, string.Empty, callback);
535 } 506 }
536 507
537 /// <summary> 508 /// <summary>
@@ -543,29 +514,14 @@ namespace OpenSim.Region.Framework.Scenes
543 /// <param name="longhelp"></param> 514 /// <param name="longhelp"></param>
544 /// <param name="descriptivehelp"></param> 515 /// <param name="descriptivehelp"></param>
545 /// <param name="callback"></param> 516 /// <param name="callback"></param>
546 public void AddCommand(object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback) 517 public void AddCommand(IRegionModuleBase module, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
547 { 518 {
548 string moduleName = ""; 519 string moduleName = "";
549 520
550 if (mod != null) 521 if (module != null)
551 { 522 moduleName = module.Name;
552 if (mod is IRegionModule)
553 {
554 IRegionModule module = (IRegionModule)mod;
555 moduleName = module.Name;
556 }
557 else if (mod is IRegionModuleBase)
558 {
559 IRegionModuleBase module = (IRegionModuleBase)mod;
560 moduleName = module.Name;
561 }
562 else
563 {
564 throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
565 }
566 }
567 523
568 AddCommand(moduleName, mod, command, shorthelp, longhelp, descriptivehelp, callback); 524 AddCommand(moduleName, module, command, shorthelp, longhelp, descriptivehelp, callback);
569 } 525 }
570 526
571 /// <summary> 527 /// <summary>
@@ -581,7 +537,7 @@ namespace OpenSim.Region.Framework.Scenes
581 /// <param name="descriptivehelp"></param> 537 /// <param name="descriptivehelp"></param>
582 /// <param name="callback"></param> 538 /// <param name="callback"></param>
583 public void AddCommand( 539 public void AddCommand(
584 string category, object mod, string command, 540 string category, IRegionModuleBase module, string command,
585 string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback) 541 string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
586 { 542 {
587 if (MainConsole.Instance == null) 543 if (MainConsole.Instance == null)
@@ -589,22 +545,8 @@ namespace OpenSim.Region.Framework.Scenes
589 545
590 bool shared = false; 546 bool shared = false;
591 547
592 if (mod != null) 548 if (module != null)
593 { 549 shared = module is ISharedRegionModule;
594 if (mod is IRegionModule)
595 {
596 IRegionModule module = (IRegionModule)mod;
597 shared = module.IsSharedModule;
598 }
599 else if (mod is IRegionModuleBase)
600 {
601 shared = mod is ISharedRegionModule;
602 }
603 else
604 {
605 throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
606 }
607 }
608 550
609 MainConsole.Instance.Commands.AddCommand( 551 MainConsole.Instance.Commands.AddCommand(
610 category, shared, command, shorthelp, longhelp, descriptivehelp, callback); 552 category, shared, command, shorthelp, longhelp, descriptivehelp, callback);
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs
index dba3a61..89e3ac5 100644
--- a/OpenSim/Region/Framework/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs
@@ -138,31 +138,6 @@ namespace OpenSim.Region.Framework.Scenes
138 138
139 public void Close() 139 public void Close()
140 { 140 {
141 // collect known shared modules in sharedModules
142 Dictionary<string, IRegionModule> sharedModules = new Dictionary<string, IRegionModule>();
143
144 List<Scene> sceneList = Scenes;
145 for (int i = 0; i < sceneList.Count; i++)
146 {
147 // extract known shared modules from scene
148 foreach (string k in sceneList[i].Modules.Keys)
149 {
150 if (sceneList[i].Modules[k].IsSharedModule &&
151 !sharedModules.ContainsKey(k))
152 sharedModules[k] = sceneList[i].Modules[k];
153 }
154 // close scene/region
155 sceneList[i].Close();
156 }
157
158 // all regions/scenes are now closed, we can now safely
159 // close all shared modules
160 foreach (IRegionModule mod in sharedModules.Values)
161 {
162 mod.Close();
163 }
164
165 m_localScenes.Clear();
166 } 141 }
167 142
168 public void Close(Scene cscene) 143 public void Close(Scene cscene)