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author | Teravus Ovares (Dan Olivares) | 2009-12-29 22:00:01 -0500 |
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committer | Teravus Ovares (Dan Olivares) | 2009-12-29 22:00:01 -0500 |
commit | 2205d1c486666399085f2e6d3b7d5d08474587cf (patch) | |
tree | 10fa1e3ed522d4eefdd3770a531648ee2c9957f4 /OpenSim/Region/Framework | |
parent | * Attempts to resolve the megaregion terrain edit rebound. (diff) | |
parent | Fix an omission in LSL that causes a viewer crash (diff) | |
download | opensim-SC-2205d1c486666399085f2e6d3b7d5d08474587cf.zip opensim-SC-2205d1c486666399085f2e6d3b7d5d08474587cf.tar.gz opensim-SC-2205d1c486666399085f2e6d3b7d5d08474587cf.tar.bz2 opensim-SC-2205d1c486666399085f2e6d3b7d5d08474587cf.tar.xz |
Merge branch 'master' of ssh://MyConnection/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework')
5 files changed, 23 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs b/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs index 8f4d3d5..2d6287f 100644 --- a/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs +++ b/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
37 | { | 37 | { |
38 | #region Agents | 38 | #region Agents |
39 | 39 | ||
40 | bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, out string reason); | 40 | bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit, uint teleportFlags, out string reason); |
41 | 41 | ||
42 | /// <summary> | 42 | /// <summary> |
43 | /// Full child agent update. | 43 | /// Full child agent update. |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs index 0f9c190..416826c 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs | |||
@@ -203,7 +203,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
203 | string reason = String.Empty; | 203 | string reason = String.Empty; |
204 | 204 | ||
205 | //if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit)) | 205 | //if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit)) |
206 | if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, out reason)) | 206 | if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, teleportFlags, out reason)) |
207 | { | 207 | { |
208 | avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}", | 208 | avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}", |
209 | reason)); | 209 | reason)); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f79eb5d..0e1e2be 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3316,12 +3316,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
3316 | /// Use NewUserConnection() directly if possible so the return type can refuse connections. | 3316 | /// Use NewUserConnection() directly if possible so the return type can refuse connections. |
3317 | /// At the moment nothing actually seems to use this event, | 3317 | /// At the moment nothing actually seems to use this event, |
3318 | /// as everything is switching to calling the NewUserConnection method directly. | 3318 | /// as everything is switching to calling the NewUserConnection method directly. |
3319 | /// | ||
3320 | /// Now obsoleting this because it doesn't handle teleportFlags propertly | ||
3321 | /// | ||
3319 | /// </summary> | 3322 | /// </summary> |
3320 | /// <param name="agent"></param> | 3323 | /// <param name="agent"></param> |
3324 | [Obsolete("Please call NewUserConnection directly.")] | ||
3321 | public void HandleNewUserConnection(AgentCircuitData agent) | 3325 | public void HandleNewUserConnection(AgentCircuitData agent) |
3322 | { | 3326 | { |
3323 | string reason; | 3327 | string reason; |
3324 | NewUserConnection(agent, out reason); | 3328 | NewUserConnection(agent, 0, out reason); |
3325 | } | 3329 | } |
3326 | 3330 | ||
3327 | /// <summary> | 3331 | /// <summary> |
@@ -3334,8 +3338,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
3334 | /// <param name="reason">Outputs the reason for the false response on this string</param> | 3338 | /// <param name="reason">Outputs the reason for the false response on this string</param> |
3335 | /// <returns>True if the region accepts this agent. False if it does not. False will | 3339 | /// <returns>True if the region accepts this agent. False if it does not. False will |
3336 | /// also return a reason.</returns> | 3340 | /// also return a reason.</returns> |
3337 | public bool NewUserConnection(AgentCircuitData agent, out string reason) | 3341 | public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason) |
3338 | { | 3342 | { |
3343 | //Teleport flags: | ||
3344 | // | ||
3345 | // TeleportFlags.ViaGodlikeLure - Border Crossing | ||
3346 | // TeleportFlags.ViaLogin - Login | ||
3347 | // TeleportFlags.TeleportFlags.ViaLure - Teleport request sent by another user | ||
3348 | // TeleportFlags.ViaLandmark | TeleportFlags.ViaLocation | TeleportFlags.ViaLandmark | TeleportFlags.Default - Regular Teleport | ||
3349 | |||
3350 | |||
3339 | if (loginsdisabled) | 3351 | if (loginsdisabled) |
3340 | { | 3352 | { |
3341 | reason = "Logins Disabled"; | 3353 | reason = "Logins Disabled"; |
@@ -3343,9 +3355,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3343 | } | 3355 | } |
3344 | // Don't disable this log message - it's too helpful | 3356 | // Don't disable this log message - it's too helpful |
3345 | m_log.InfoFormat( | 3357 | m_log.InfoFormat( |
3346 | "[CONNECTION BEGIN]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5})", | 3358 | "[CONNECTION BEGIN]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, teleportflags {6})", |
3347 | RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, | 3359 | RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, |
3348 | agent.AgentID, agent.circuitcode); | 3360 | agent.AgentID, agent.circuitcode, teleportFlags); |
3349 | 3361 | ||
3350 | reason = String.Empty; | 3362 | reason = String.Empty; |
3351 | if (!AuthenticateUser(agent, out reason)) | 3363 | if (!AuthenticateUser(agent, out reason)) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index e649139..f49d072 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -286,7 +286,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
286 | string reason = String.Empty; | 286 | string reason = String.Empty; |
287 | 287 | ||
288 | 288 | ||
289 | bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, out reason); | 289 | bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, 0, out reason); |
290 | 290 | ||
291 | if (regionAccepted && newAgent) | 291 | if (regionAccepted && newAgent) |
292 | { | 292 | { |
@@ -810,7 +810,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
810 | 810 | ||
811 | // Let's create an agent there if one doesn't exist yet. | 811 | // Let's create an agent there if one doesn't exist yet. |
812 | //if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit)) | 812 | //if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agentCircuit)) |
813 | if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, out reason)) | 813 | if (!m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, agentCircuit, teleportFlags, out reason)) |
814 | { | 814 | { |
815 | avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}", | 815 | avatar.ControllingClient.SendTeleportFailed(String.Format("Destination is not accepting teleports: {0}", |
816 | reason)); | 816 | reason)); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs index f495022..f00dd66 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
117 | agent.child = true; | 117 | agent.child = true; |
118 | 118 | ||
119 | string reason; | 119 | string reason; |
120 | scene.NewUserConnection(agent, out reason); | 120 | scene.NewUserConnection(agent, (uint)TeleportFlags.ViaLogin, out reason); |
121 | testclient = new TestClient(agent, scene); | 121 | testclient = new TestClient(agent, scene); |
122 | scene.AddNewClient(testclient); | 122 | scene.AddNewClient(testclient); |
123 | 123 | ||
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
153 | if (acd1 == null) | 153 | if (acd1 == null) |
154 | fixNullPresence(); | 154 | fixNullPresence(); |
155 | 155 | ||
156 | scene.NewUserConnection(acd1, out reason); | 156 | scene.NewUserConnection(acd1, 0, out reason); |
157 | if (testclient == null) | 157 | if (testclient == null) |
158 | testclient = new TestClient(acd1, scene); | 158 | testclient = new TestClient(acd1, scene); |
159 | scene.AddNewClient(testclient); | 159 | scene.AddNewClient(testclient); |
@@ -242,7 +242,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
242 | 242 | ||
243 | // Adding child agent to region 1001 | 243 | // Adding child agent to region 1001 |
244 | string reason; | 244 | string reason; |
245 | scene2.NewUserConnection(acd1, out reason); | 245 | scene2.NewUserConnection(acd1,0, out reason); |
246 | scene2.AddNewClient(testclient); | 246 | scene2.AddNewClient(testclient); |
247 | 247 | ||
248 | ScenePresence presence = scene.GetScenePresence(agent1); | 248 | ScenePresence presence = scene.GetScenePresence(agent1); |