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authorJustin Clark-Casey (justincc)2011-08-30 23:32:30 +0100
committerJustin Clark-Casey (justincc)2011-08-30 23:32:30 +0100
commitddc733cd3d940a4357eb0d235562050eb6f206bf (patch)
treef77e542f00edcdbb0f645665a869765a10532f1c /OpenSim/Region/Framework/Scenes
parentalso get "nant clean" to remove old .mdb from .exe and .dll (diff)
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refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs25
2 files changed, 3 insertions, 26 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index e7fe8df..e0e3884 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3162,8 +3162,8 @@ namespace OpenSim.Region.Framework.Scenes
3162 3162
3163 m_eventManager.TriggerOnRemovePresence(agentID); 3163 m_eventManager.TriggerOnRemovePresence(agentID);
3164 3164
3165 if (avatar != null && (!avatar.IsChildAgent) && avatar.PresenceType != PresenceType.Npc) 3165 if (AttachmentsModule != null && avatar != null && (!avatar.IsChildAgent) && avatar.PresenceType != PresenceType.Npc)
3166 avatar.SaveChangedAttachments(); 3166 AttachmentsModule.SaveChangedAttachments(avatar);
3167 3167
3168 ForEachClient( 3168 ForEachClient(
3169 delegate(IClientAPI client) 3169 delegate(IClientAPI client)
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 040e801..91e11eb 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3831,28 +3831,5 @@ namespace OpenSim.Region.Framework.Scenes
3831 m_reprioritization_called = false; 3831 m_reprioritization_called = false;
3832 } 3832 }
3833 } 3833 }
3834
3835 public void SaveChangedAttachments()
3836 {
3837 // Need to copy this list because DetachToInventoryPrep mods it
3838 List<SceneObjectGroup> attachments = new List<SceneObjectGroup>(Attachments.ToArray());
3839
3840 IAttachmentsModule attachmentsModule = m_scene.AttachmentsModule;
3841 if (attachmentsModule != null)
3842 {
3843 foreach (SceneObjectGroup grp in attachments)
3844 {
3845 if (grp.HasGroupChanged) // Resizer scripts?
3846 {
3847 grp.IsAttachment = false;
3848 grp.AbsolutePosition = grp.RootPart.AttachedPos;
3849// grp.DetachToInventoryPrep();
3850 attachmentsModule.UpdateKnownItem(ControllingClient,
3851 grp, grp.GetFromItemID(), grp.OwnerID);
3852 grp.IsAttachment = true;
3853 }
3854 }
3855 }
3856 }
3857 } 3834 }
3858} 3835} \ No newline at end of file