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authorUbitUmarov2017-05-03 21:12:16 +0100
committerUbitUmarov2017-05-03 21:12:16 +0100
commitd62aed7f468d50a3b1f9ee678be9ba66d77a9218 (patch)
tree77d0c937e568d1ab21c82b813b07127337918814 /OpenSim/Region/Framework/Scenes
parentfix right to change permissions of group owned taskitems (diff)
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fix right to change permissions of group owned objects
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Permissions.cs20
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs7
2 files changed, 25 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
index c55a7a6..a75671e 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs
@@ -53,6 +53,7 @@ namespace OpenSim.Region.Framework.Scenes
53 public delegate bool DuplicateObjectHandler(SceneObjectGroup sog, ScenePresence sp); 53 public delegate bool DuplicateObjectHandler(SceneObjectGroup sog, ScenePresence sp);
54 public delegate bool EditObjectByIDsHandler(UUID objectID, UUID editorID); 54 public delegate bool EditObjectByIDsHandler(UUID objectID, UUID editorID);
55 public delegate bool EditObjectHandler(SceneObjectGroup sog, ScenePresence sp); 55 public delegate bool EditObjectHandler(SceneObjectGroup sog, ScenePresence sp);
56 public delegate bool EditObjectPermsHandler(SceneObjectGroup sog, UUID editorID);
56 public delegate bool EditObjectInventoryHandler(UUID objectID, UUID editorID); 57 public delegate bool EditObjectInventoryHandler(UUID objectID, UUID editorID);
57 public delegate bool MoveObjectHandler(SceneObjectGroup sog, ScenePresence sp); 58 public delegate bool MoveObjectHandler(SceneObjectGroup sog, ScenePresence sp);
58 public delegate bool ObjectEntryHandler(SceneObjectGroup sog, bool enteringRegion, Vector3 newPoint); 59 public delegate bool ObjectEntryHandler(SceneObjectGroup sog, bool enteringRegion, Vector3 newPoint);
@@ -133,6 +134,7 @@ namespace OpenSim.Region.Framework.Scenes
133 public event DuplicateObjectHandler OnDuplicateObject; 134 public event DuplicateObjectHandler OnDuplicateObject;
134 public event EditObjectByIDsHandler OnEditObjectByIDs; 135 public event EditObjectByIDsHandler OnEditObjectByIDs;
135 public event EditObjectHandler OnEditObject; 136 public event EditObjectHandler OnEditObject;
137 public event EditObjectPermsHandler OnEditObjectPerms;
136 public event EditObjectInventoryHandler OnEditObjectInventory; 138 public event EditObjectInventoryHandler OnEditObjectInventory;
137 public event MoveObjectHandler OnMoveObject; 139 public event MoveObjectHandler OnMoveObject;
138 public event ObjectEntryHandler OnObjectEntry; 140 public event ObjectEntryHandler OnObjectEntry;
@@ -511,6 +513,24 @@ namespace OpenSim.Region.Framework.Scenes
511 return true; 513 return true;
512 } 514 }
513 515
516 public bool CanEditObjectPermissions(SceneObjectGroup sog, UUID editorID)
517 {
518 EditObjectPermsHandler handler = OnEditObjectPerms;
519 if (handler != null)
520 {
521 if(sog == null)
522 return false;
523 Delegate[] list = handler.GetInvocationList();
524 foreach (EditObjectPermsHandler h in list)
525 {
526 if (h(sog, editorID) == false)
527 return false;
528 }
529 }
530 return true;
531 }
532
533
514 public bool CanEditObjectInventory(UUID objectID, UUID editorID) 534 public bool CanEditObjectInventory(UUID objectID, UUID editorID)
515 { 535 {
516 EditObjectInventoryHandler handler = OnEditObjectInventory; 536 EditObjectInventoryHandler handler = OnEditObjectInventory;
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index f948336..d980fe5 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -4460,8 +4460,11 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
4460 if (god) 4460 if (god)
4461 baseMask = 0x7ffffff0; 4461 baseMask = 0x7ffffff0;
4462 4462
4463 // Are we the owner? 4463 bool canChange = (AgentID == OwnerID) || god;
4464 if ((AgentID == OwnerID) || god) 4464 if(!canChange)
4465 canChange = ParentGroup.Scene.Permissions.CanEditObjectPermissions(ParentGroup, AgentID);
4466
4467 if (canChange)
4465 { 4468 {
4466 switch (field) 4469 switch (field)
4467 { 4470 {