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author | Justin Clark-Casey (justincc) | 2012-03-16 00:34:30 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-03-16 00:34:30 +0000 |
commit | a4b01ef38a735ffe70b402061871a9c99f2757ed (patch) | |
tree | b60dcc1cbfaeb0cb0184f4b9619a7e95afe0a4de /OpenSim/Region/Framework/Scenes | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-a4b01ef38a735ffe70b402061871a9c99f2757ed.zip opensim-SC-a4b01ef38a735ffe70b402061871a9c99f2757ed.tar.gz opensim-SC-a4b01ef38a735ffe70b402061871a9c99f2757ed.tar.bz2 opensim-SC-a4b01ef38a735ffe70b402061871a9c99f2757ed.tar.xz |
Replace script-lines-per-second with the script execution time scaled by its measurement period and an idealised frame time.
The previous lines-per-second measurement used for top scripts report was inaccurate, since lines executed does not reflect time taken to execute.
Also, every fetch of the report would reset all the numbers limiting its usefulness and we weren't even guaranteed to see the top 100.
The actual measurement value should be script execution time per frame but XEngine does not work this way.
Therefore, we use actual script execution time scaled by the measurement period and an idealised frame time.
This is still not ideal but gives reasonable results and allows scripts to be compared.
This commit moves script execution time calculations from SceneGraph into IScriptModule implementations.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 31 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 9 |
2 files changed, 2 insertions, 38 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index bc3400a..5c542d6 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -733,6 +733,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
733 | #endregion | 733 | #endregion |
734 | 734 | ||
735 | #region Get Methods | 735 | #region Get Methods |
736 | |||
736 | /// <summary> | 737 | /// <summary> |
737 | /// Get the controlling client for the given avatar, if there is one. | 738 | /// Get the controlling client for the given avatar, if there is one. |
738 | /// | 739 | /// |
@@ -1074,36 +1075,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1074 | return Entities.GetEntities(); | 1075 | return Entities.GetEntities(); |
1075 | } | 1076 | } |
1076 | 1077 | ||
1077 | public Dictionary<uint, float> GetTopScripts() | ||
1078 | { | ||
1079 | Dictionary<uint, float> topScripts = new Dictionary<uint, float>(); | ||
1080 | |||
1081 | EntityBase[] EntityList = GetEntities(); | ||
1082 | int limit = 0; | ||
1083 | foreach (EntityBase ent in EntityList) | ||
1084 | { | ||
1085 | if (ent is SceneObjectGroup) | ||
1086 | { | ||
1087 | SceneObjectGroup grp = (SceneObjectGroup)ent; | ||
1088 | if ((grp.RootPart.GetEffectiveObjectFlags() & (uint)PrimFlags.Scripted) != 0) | ||
1089 | { | ||
1090 | if (grp.scriptScore >= 0.01) | ||
1091 | { | ||
1092 | topScripts.Add(grp.LocalId, grp.scriptScore); | ||
1093 | limit++; | ||
1094 | if (limit >= 100) | ||
1095 | { | ||
1096 | break; | ||
1097 | } | ||
1098 | } | ||
1099 | grp.scriptScore = 0; | ||
1100 | } | ||
1101 | } | ||
1102 | } | ||
1103 | |||
1104 | return topScripts; | ||
1105 | } | ||
1106 | |||
1107 | #endregion | 1078 | #endregion |
1108 | 1079 | ||
1109 | #region Other Methods | 1080 | #region Other Methods |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 878476e..afb5ccf 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -229,8 +229,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
229 | get { return RootPart.VolumeDetectActive; } | 229 | get { return RootPart.VolumeDetectActive; } |
230 | } | 230 | } |
231 | 231 | ||
232 | public float scriptScore; | ||
233 | |||
234 | private Vector3 lastPhysGroupPos; | 232 | private Vector3 lastPhysGroupPos; |
235 | private Quaternion lastPhysGroupRot; | 233 | private Quaternion lastPhysGroupRot; |
236 | 234 | ||
@@ -1184,12 +1182,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1184 | 1182 | ||
1185 | public void AddScriptLPS(int count) | 1183 | public void AddScriptLPS(int count) |
1186 | { | 1184 | { |
1187 | if (scriptScore + count >= float.MaxValue - count) | 1185 | m_scene.SceneGraph.AddToScriptLPS(count); |
1188 | scriptScore = 0; | ||
1189 | |||
1190 | scriptScore += (float)count; | ||
1191 | SceneGraph d = m_scene.SceneGraph; | ||
1192 | d.AddToScriptLPS(count); | ||
1193 | } | 1186 | } |
1194 | 1187 | ||
1195 | public void AddActiveScriptCount(int count) | 1188 | public void AddActiveScriptCount(int count) |