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author | Melanie | 2013-05-26 14:11:48 +0200 |
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committer | Melanie | 2013-05-26 14:11:48 +0200 |
commit | a348c8e44a72bd2de0151fc6db7a229cd8ee86a2 (patch) | |
tree | c2854be5ea332d45c49ee04a2a2fa2d2d78f149a /OpenSim/Region/Framework/Scenes | |
parent | Update the money framework to allow sending the new style linden "serverside ... (diff) | |
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Allow Linden trees to preserve their type when taken into inventory and rezzed again. Allow Linden trees to be sensed by LLSensor as PASSIVE objects.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 69fb6df..0ea4e09 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -272,6 +272,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
272 | { | 272 | { |
273 | AttachmentPoint = 0; | 273 | AttachmentPoint = 0; |
274 | 274 | ||
275 | // Don't zap trees | ||
276 | if (RootPart.Shape.PCode == (byte)PCode.Tree || | ||
277 | RootPart.Shape.PCode == (byte)PCode.NewTree) | ||
278 | return; | ||
279 | |||
275 | // Even though we don't use child part state parameters for attachments any more, we still need to set | 280 | // Even though we don't use child part state parameters for attachments any more, we still need to set |
276 | // these to zero since having them non-zero in rezzed scene objects will crash some clients. Even if | 281 | // these to zero since having them non-zero in rezzed scene objects will crash some clients. Even if |
277 | // we store them correctly, scene objects that we receive from elsewhere might not. | 282 | // we store them correctly, scene objects that we receive from elsewhere might not. |