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author | Melanie | 2011-12-24 01:40:58 +0100 |
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committer | Melanie | 2011-12-24 01:40:58 +0100 |
commit | 5b28e2953061a4a02a4e7c5c1f38b22fca305cc7 (patch) | |
tree | eefd20d8bf7f48ce979ca7d91d4b5751cf92ed61 /OpenSim/Region/Framework/Scenes | |
parent | Add PRIM_POS_LOCAL as an alias to PRIM_POSITION for setting the position. (diff) | |
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Fix camera orientation for sit targets to use the prim actually sat on.
Now SL compatible.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 587ef1c..845553a 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1978,7 +1978,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1978 | forceMouselook = part.GetForceMouselook(); | 1978 | forceMouselook = part.GetForceMouselook(); |
1979 | 1979 | ||
1980 | ControllingClient.SendSitResponse( | 1980 | ControllingClient.SendSitResponse( |
1981 | targetID, offset, sitOrientation, false, cameraAtOffset, cameraEyeOffset, forceMouselook); | 1981 | part.UUID, offset, sitOrientation, false, cameraAtOffset, cameraEyeOffset, forceMouselook); |
1982 | 1982 | ||
1983 | m_requestedSitTargetUUID = targetID; | 1983 | m_requestedSitTargetUUID = targetID; |
1984 | 1984 | ||