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authorUbitUmarov2017-06-10 13:58:16 +0100
committerUbitUmarov2017-06-10 13:58:16 +0100
commit5842d5f7b02d437f692063b7802a30125197681a (patch)
treec8fa1bfd77c9b77f636117b953422f2cf66c0c07 /OpenSim/Region/Framework/Scenes/UndoState.cs
parent replace some locked objects by .net4.0 concurrent objects (diff)
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revert. The .net concurrent objects look nice, but mono5 cpu load with them does not
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