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authorUbitUmarov2014-11-19 16:59:11 +0000
committerUbitUmarov2014-11-19 16:59:11 +0000
commit7bcb68d7c496cdf2979918a12cb9dc4929bfcdc3 (patch)
treebe01104d26caabf3d6a733bfbdebea4d7cdcbb00 /OpenSim/Region/Framework/Scenes/Tests
parent return bbox and offsetHeight to RezObject (diff)
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some steps to rez center or root of prim inventory object at requested
position ( does nothing diferent still )
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
index 6e0ea7d..020bb6c 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -97,7 +97,7 @@ namespace OpenSim.Region.Framework.Tests
97 Quaternion rezRot = new Quaternion(0.5f, 0.5f, 0.5f, 0.5f); 97 Quaternion rezRot = new Quaternion(0.5f, 0.5f, 0.5f, 0.5f);
98 Vector3 rezVel = new Vector3(2, 2, 2); 98 Vector3 rezVel = new Vector3(2, 2, 2);
99 99
100 scene.RezObject(sop1, taskSceneObjectItem, rezPos, rezRot, rezVel, 0); 100 scene.RezObject(sop1, taskSceneObjectItem, rezPos, rezRot, rezVel, 0,false);
101 101
102 SceneObjectGroup rezzedObject = scene.GetSceneObjectGroup("tso"); 102 SceneObjectGroup rezzedObject = scene.GetSceneObjectGroup("tso");
103 103