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author | UbitUmarov | 2012-05-30 21:32:15 +0100 |
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committer | UbitUmarov | 2012-05-30 21:32:15 +0100 |
commit | cc903992dd3d74a7ff859f0e1a6363ac0c074520 (patch) | |
tree | 069745089fef03d8772cf77e38748e4801b276e5 /OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs | |
parent | Guard setting the building flag (diff) | |
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ubitode prim: if makebody() is called already having a body, do a full destrution so there are no 'leaks'.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs')
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