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authorJustin Clark-Casey (justincc)2011-08-06 02:17:41 +0100
committerJustin Clark-Casey (justincc)2011-08-06 02:17:41 +0100
commit85e07c78fbed9e85c142c0f565c27015ad95769d (patch)
treefbf8db8ef6c3084343ca83b8901f232755b3fcfc /OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
parentrip out sog generation methods in ScenePresenceAgentTests and use SceneHelper... (diff)
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refactor: Change SceneHelpers.AddClient() to AddScenePresence().
This seems to make more sense as we can get SP.ControllingClient
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index ff55680..1ea2329 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -139,7 +139,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
139 139
140 SceneObjectPart part = SceneHelpers.AddSceneObject(scene); 140 SceneObjectPart part = SceneHelpers.AddSceneObject(scene);
141 141
142 IClientAPI client = SceneHelpers.AddClient(scene, agentId); 142 IClientAPI client = SceneHelpers.AddScenePresence(scene, agentId).ControllingClient;
143 scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); 143 scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero);
144 144
145 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); 145 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);