From 85e07c78fbed9e85c142c0f565c27015ad95769d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 6 Aug 2011 02:17:41 +0100 Subject: refactor: Change SceneHelpers.AddClient() to AddScenePresence(). This seems to make more sense as we can get SP.ControllingClient --- OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs') diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index ff55680..1ea2329 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs @@ -139,7 +139,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests SceneObjectPart part = SceneHelpers.AddSceneObject(scene); - IClientAPI client = SceneHelpers.AddClient(scene, agentId); + IClientAPI client = SceneHelpers.AddScenePresence(scene, agentId).ControllingClient; scene.DeRezObjects(client, new System.Collections.Generic.List() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); -- cgit v1.1