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authorJustin Clark-Casey (justincc)2011-08-31 17:38:32 +0100
committerJustin Clark-Casey (justincc)2011-08-31 17:38:32 +0100
commit3aa86d22d16cbf82702024bdfc9846a4c3147232 (patch)
tree6281d3adc1583b05b0a34015f83d31c8410bcbe0 /OpenSim/Region/Framework/Scenes/Serialization
parentrefactor: move multiple class to set avatar height into associated SP.AddToPh... (diff)
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If a FireAndForget thread terminates with an exception, then catch and log rather than letting it terminate the simulator.
Exceptions don't appear to do this with the SmartThreadPool but they do with UnsafeQueueUserWorkItem (and maybe others)
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