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author | Melanie | 2012-07-07 19:59:55 +0200 |
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committer | Melanie | 2012-07-07 19:59:55 +0200 |
commit | 470019b52a72de1a8777933ce3254cde87e184f9 (patch) | |
tree | 460342534e8fb1e902bbda77903a7db01a02edce /OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |
parent | Merge branch 'ubitwork' into avination (diff) | |
download | opensim-SC-470019b52a72de1a8777933ce3254cde87e184f9.zip opensim-SC-470019b52a72de1a8777933ce3254cde87e184f9.tar.gz opensim-SC-470019b52a72de1a8777933ce3254cde87e184f9.tar.bz2 opensim-SC-470019b52a72de1a8777933ce3254cde87e184f9.tar.xz |
Change semantics of FromXML on vehicle data to make the serializer a bit cleaner
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index c7e4c3e..abca14f 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -623,12 +623,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
623 | 623 | ||
624 | private static void ProcessVehicle(SceneObjectPart obj, XmlTextReader reader) | 624 | private static void ProcessVehicle(SceneObjectPart obj, XmlTextReader reader) |
625 | { | 625 | { |
626 | bool errors = false; | 626 | SOPVehicle vehicle = SOPVehicle.FromXml2(reader); |
627 | SOPVehicle _vehicle = new SOPVehicle(); | ||
628 | 627 | ||
629 | _vehicle.FromXml2(reader, out errors); | 628 | if (vehicle == null) |
630 | |||
631 | if (errors) | ||
632 | { | 629 | { |
633 | obj.VehicleParams = null; | 630 | obj.VehicleParams = null; |
634 | m_log.DebugFormat( | 631 | m_log.DebugFormat( |
@@ -636,7 +633,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
636 | obj.Name, obj.UUID); | 633 | obj.Name, obj.UUID); |
637 | } | 634 | } |
638 | else | 635 | else |
639 | obj.VehicleParams = _vehicle; | 636 | { |
637 | obj.VehicleParams = vehicle; | ||
638 | } | ||
640 | } | 639 | } |
641 | 640 | ||
642 | private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader) | 641 | private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader) |