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author | Melanie | 2012-07-20 11:54:59 +0200 |
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committer | Melanie | 2012-07-20 16:45:24 +0200 |
commit | 1598f9d1790d18f0ebd78bddc088b6e57829aca5 (patch) | |
tree | fdd759a92cfa8219d39819f6d8646a9cbec08371 /OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |
parent | Merge branch 'ubitwork' into avination (diff) | |
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Fix the order of operations on detach. The object must always be serialized
while still in the scene to avoid losing important script state.
DeleteSceneObject can not be called before doing this!
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs')
0 files changed, 0 insertions, 0 deletions