diff options
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index b16eaba..36d8c0b 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -784,7 +784,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
784 | public void RegisterToEvents() | 784 | public void RegisterToEvents() |
785 | { | 785 | { |
786 | ControllingClient.OnCompleteMovementToRegion += CompleteMovement; | 786 | ControllingClient.OnCompleteMovementToRegion += CompleteMovement; |
787 | //ControllingClient.OnCompleteMovementToRegion += SendInitialData; | ||
788 | ControllingClient.OnAgentUpdate += HandleAgentUpdate; | 787 | ControllingClient.OnAgentUpdate += HandleAgentUpdate; |
789 | ControllingClient.OnAgentRequestSit += HandleAgentRequestSit; | 788 | ControllingClient.OnAgentRequestSit += HandleAgentRequestSit; |
790 | ControllingClient.OnAgentSit += HandleAgentSit; | 789 | ControllingClient.OnAgentSit += HandleAgentSit; |
@@ -832,11 +831,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
832 | 831 | ||
833 | #endregion | 832 | #endregion |
834 | 833 | ||
835 | public uint GenerateClientFlags(UUID ObjectID) | ||
836 | { | ||
837 | return m_scene.Permissions.GenerateClientFlags(m_uuid, ObjectID); | ||
838 | } | ||
839 | |||
840 | #region Status Methods | 834 | #region Status Methods |
841 | 835 | ||
842 | /// <summary> | 836 | /// <summary> |
@@ -2538,7 +2532,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2538 | // again here... this comes after the cached appearance check because the avatars | 2532 | // again here... this comes after the cached appearance check because the avatars |
2539 | // appearance goes into the avatar update packet | 2533 | // appearance goes into the avatar update packet |
2540 | SendAvatarDataToAllAgents(); | 2534 | SendAvatarDataToAllAgents(); |
2541 | SendAppearanceToAgent(this); | 2535 | |
2536 | // Sending us our own appearance does not seem to be necessary, and the viewer warns in the log if you do | ||
2537 | // this. | ||
2538 | // SendAppearanceToAgent(this); | ||
2542 | 2539 | ||
2543 | // If we are using the the cached appearance then send it out to everyone | 2540 | // If we are using the the cached appearance then send it out to everyone |
2544 | if (cachedappearance) | 2541 | if (cachedappearance) |
@@ -2673,7 +2670,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2673 | public void SendAppearanceToAgent(ScenePresence avatar) | 2670 | public void SendAppearanceToAgent(ScenePresence avatar) |
2674 | { | 2671 | { |
2675 | // m_log.DebugFormat( | 2672 | // m_log.DebugFormat( |
2676 | // "[SCENE PRESENCE] Send appearance from {0} {1} to {2} {3}", Name, m_uuid, avatar.Name, avatar.UUID); | 2673 | // "[SCENE PRESENCE]: Sending appearance data from {0} {1} to {2} {3}", Name, m_uuid, avatar.Name, avatar.UUID); |
2677 | 2674 | ||
2678 | avatar.ControllingClient.SendAppearance( | 2675 | avatar.ControllingClient.SendAppearance( |
2679 | UUID, Appearance.VisualParams, Appearance.Texture.GetBytes()); | 2676 | UUID, Appearance.VisualParams, Appearance.Texture.GetBytes()); |