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authorDiva Canto2011-12-20 09:53:05 -0800
committerDiva Canto2011-12-20 09:53:05 -0800
commitdd69c9fd202e7cd7a52f08ab40939348a0b86ef7 (patch)
treeecaf1a5e5628cc4ded2d281cd47af78c9e5033f4 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentFixed bug of avie going under the terrain when crossing regions in certain di... (diff)
parentMove HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a... (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs13
1 files changed, 5 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index b16eaba..36d8c0b 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -784,7 +784,6 @@ namespace OpenSim.Region.Framework.Scenes
784 public void RegisterToEvents() 784 public void RegisterToEvents()
785 { 785 {
786 ControllingClient.OnCompleteMovementToRegion += CompleteMovement; 786 ControllingClient.OnCompleteMovementToRegion += CompleteMovement;
787 //ControllingClient.OnCompleteMovementToRegion += SendInitialData;
788 ControllingClient.OnAgentUpdate += HandleAgentUpdate; 787 ControllingClient.OnAgentUpdate += HandleAgentUpdate;
789 ControllingClient.OnAgentRequestSit += HandleAgentRequestSit; 788 ControllingClient.OnAgentRequestSit += HandleAgentRequestSit;
790 ControllingClient.OnAgentSit += HandleAgentSit; 789 ControllingClient.OnAgentSit += HandleAgentSit;
@@ -832,11 +831,6 @@ namespace OpenSim.Region.Framework.Scenes
832 831
833 #endregion 832 #endregion
834 833
835 public uint GenerateClientFlags(UUID ObjectID)
836 {
837 return m_scene.Permissions.GenerateClientFlags(m_uuid, ObjectID);
838 }
839
840 #region Status Methods 834 #region Status Methods
841 835
842 /// <summary> 836 /// <summary>
@@ -2538,7 +2532,10 @@ namespace OpenSim.Region.Framework.Scenes
2538 // again here... this comes after the cached appearance check because the avatars 2532 // again here... this comes after the cached appearance check because the avatars
2539 // appearance goes into the avatar update packet 2533 // appearance goes into the avatar update packet
2540 SendAvatarDataToAllAgents(); 2534 SendAvatarDataToAllAgents();
2541 SendAppearanceToAgent(this); 2535
2536 // Sending us our own appearance does not seem to be necessary, and the viewer warns in the log if you do
2537 // this.
2538// SendAppearanceToAgent(this);
2542 2539
2543 // If we are using the the cached appearance then send it out to everyone 2540 // If we are using the the cached appearance then send it out to everyone
2544 if (cachedappearance) 2541 if (cachedappearance)
@@ -2673,7 +2670,7 @@ namespace OpenSim.Region.Framework.Scenes
2673 public void SendAppearanceToAgent(ScenePresence avatar) 2670 public void SendAppearanceToAgent(ScenePresence avatar)
2674 { 2671 {
2675// m_log.DebugFormat( 2672// m_log.DebugFormat(
2676// "[SCENE PRESENCE] Send appearance from {0} {1} to {2} {3}", Name, m_uuid, avatar.Name, avatar.UUID); 2673// "[SCENE PRESENCE]: Sending appearance data from {0} {1} to {2} {3}", Name, m_uuid, avatar.Name, avatar.UUID);
2677 2674
2678 avatar.ControllingClient.SendAppearance( 2675 avatar.ControllingClient.SendAppearance(
2679 UUID, Appearance.VisualParams, Appearance.Texture.GetBytes()); 2676 UUID, Appearance.VisualParams, Appearance.Texture.GetBytes());