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authorJustin Clark-Casey (justincc)2013-01-18 22:57:09 +0000
committerJustin Clark-Casey (justincc)2013-01-25 23:54:53 +0000
commitaf5a3f2d7392ce6f86ef210c401956ca92cdb8e2 (patch)
tree973e46d4dd45814ac7737617b9bc94e5e1aece7f /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentCheck the existing ScenePresence.ParentPart to make sure we're not trying to ... (diff)
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Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so.
This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327 and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483 Animations may still exhibit different behaviour if both scripts and clients are adjusting animations. A change in the behaviour of client AO to not remove all animations may be a better long term approach.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index db2e95e..a90872e 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2259,7 +2259,7 @@ namespace OpenSim.Region.Framework.Scenes
2259 2259
2260 public void HandleStopAnim(IClientAPI remoteClient, UUID animID) 2260 public void HandleStopAnim(IClientAPI remoteClient, UUID animID)
2261 { 2261 {
2262 Animator.RemoveAnimation(animID); 2262 Animator.RemoveAnimation(animID, false);
2263 } 2263 }
2264 2264
2265 /// <summary> 2265 /// <summary>