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authorUbitUmarov2012-06-17 11:38:40 +0100
committerUbitUmarov2012-06-17 11:38:40 +0100
commit8cf414ba32ba995562e574cd2a58ce7ee204a562 (patch)
tree63c66c8dc249bc91b38f0066829c908dd7088240 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parent split ugly expression in a if making it simpler to read (diff)
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*CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.AbsolutePosition changing 'linked' avatars positions ( reason in code coment )
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs20
1 files changed, 11 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 87b4d9f..a068aab 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -433,7 +433,7 @@ namespace OpenSim.Region.Framework.Scenes
433 get { return (IClientCore)ControllingClient; } 433 get { return (IClientCore)ControllingClient; }
434 } 434 }
435 435
436 public Vector3 ParentPosition { get; set; } 436// public Vector3 ParentPosition { get; set; }
437 437
438 /// <summary> 438 /// <summary>
439 /// Position of this avatar relative to the region the avatar is in 439 /// Position of this avatar relative to the region the avatar is in
@@ -491,7 +491,7 @@ namespace OpenSim.Region.Framework.Scenes
491 if (ParentID == 0) 491 if (ParentID == 0)
492 { 492 {
493 m_pos = value; 493 m_pos = value;
494 ParentPosition = Vector3.Zero; 494// ParentPosition = Vector3.Zero;
495 } 495 }
496 496
497 //m_log.DebugFormat( 497 //m_log.DebugFormat(
@@ -857,11 +857,12 @@ namespace OpenSim.Region.Framework.Scenes
857 part.ParentGroup.AddAvatar(UUID); 857 part.ParentGroup.AddAvatar(UUID);
858 if (part.SitTargetPosition != Vector3.Zero) 858 if (part.SitTargetPosition != Vector3.Zero)
859 part.SitTargetAvatar = UUID; 859 part.SitTargetAvatar = UUID;
860 ParentPosition = part.GetWorldPosition(); 860// ParentPosition = part.GetWorldPosition();
861 ParentID = part.LocalId; 861 ParentID = part.LocalId;
862 ParentPart = part; 862 ParentPart = part;
863 m_pos = m_prevSitOffset; 863 m_pos = m_prevSitOffset;
864 pos = ParentPosition; 864// pos = ParentPosition;
865 pos = part.GetWorldPosition();
865 } 866 }
866 ParentUUID = UUID.Zero; 867 ParentUUID = UUID.Zero;
867 868
@@ -1933,11 +1934,12 @@ namespace OpenSim.Region.Framework.Scenes
1933 part.SitTargetAvatar = UUID.Zero; 1934 part.SitTargetAvatar = UUID.Zero;
1934 1935
1935 part.ParentGroup.DeleteAvatar(UUID); 1936 part.ParentGroup.DeleteAvatar(UUID);
1936 ParentPosition = part.GetWorldPosition(); 1937// ParentPosition = part.GetWorldPosition();
1937 ControllingClient.SendClearFollowCamProperties(part.ParentUUID); 1938 ControllingClient.SendClearFollowCamProperties(part.ParentUUID);
1938 1939
1939 m_pos += ParentPosition + new Vector3(0.0f, 0.0f, 2.0f * m_sitAvatarHeight); 1940// m_pos += ParentPosition + new Vector3(0.0f, 0.0f, 2.0f * m_sitAvatarHeight);
1940 ParentPosition = Vector3.Zero; 1941// ParentPosition = Vector3.Zero;
1942 m_pos += part.GetWorldPosition() + new Vector3(0.0f, 0.0f, 2.0f * m_sitAvatarHeight);
1941 1943
1942 ParentID = 0; 1944 ParentID = 0;
1943 ParentPart = null; 1945 ParentPart = null;
@@ -2388,13 +2390,13 @@ namespace OpenSim.Region.Framework.Scenes
2388 2390
2389// m_pos = sitTargetPos + SIT_TARGET_ADJUSTMENT - sitOffset; 2391// m_pos = sitTargetPos + SIT_TARGET_ADJUSTMENT - sitOffset;
2390 Rotation = sitTargetOrient; 2392 Rotation = sitTargetOrient;
2391 ParentPosition = part.AbsolutePosition; 2393// ParentPosition = part.AbsolutePosition;
2392 part.ParentGroup.AddAvatar(UUID); 2394 part.ParentGroup.AddAvatar(UUID);
2393 } 2395 }
2394 else 2396 else
2395 { 2397 {
2396 m_pos -= part.AbsolutePosition; 2398 m_pos -= part.AbsolutePosition;
2397 ParentPosition = part.AbsolutePosition; 2399// ParentPosition = part.AbsolutePosition;
2398 part.ParentGroup.AddAvatar(UUID); 2400 part.ParentGroup.AddAvatar(UUID);
2399 2401
2400// m_log.DebugFormat( 2402// m_log.DebugFormat(