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authorKevin Cozens2015-09-21 10:58:35 -0400
committerKevin Cozens2015-09-21 11:00:34 -0400
commitb412db72be9c7a3833550119ba4d1c04b995d188 (patch)
tree506ca226d36275d9e802249d1bf1f7cbeee6eee4 /OpenSim/Region/Framework/Scenes/ScenePresence.cs
parentcoment out lludp debug things that only fill up the help screen (diff)
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Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index f63fa71..974dd62 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2884,7 +2884,7 @@ namespace OpenSim.Region.Framework.Scenes
2884 { 2884 {
2885 2885
2886 m_requestedSitTargetID = 0; 2886 m_requestedSitTargetID = 0;
2887 part.RemoveSittingAvatar(UUID); 2887 part.RemoveSittingAvatar(this);
2888 part.ParentGroup.TriggerScriptChangedEvent(Changed.LINK); 2888 part.ParentGroup.TriggerScriptChangedEvent(Changed.LINK);
2889 2889
2890 SendAvatarDataToAllAgents(); 2890 SendAvatarDataToAllAgents();
@@ -2984,7 +2984,7 @@ namespace OpenSim.Region.Framework.Scenes
2984 2984
2985 Velocity = Vector3.Zero; 2985 Velocity = Vector3.Zero;
2986 2986
2987 part.AddSittingAvatar(UUID); 2987 part.AddSittingAvatar(this);
2988 2988
2989 cameraAtOffset = part.GetCameraAtOffset(); 2989 cameraAtOffset = part.GetCameraAtOffset();
2990 cameraEyeOffset = part.GetCameraEyeOffset(); 2990 cameraEyeOffset = part.GetCameraEyeOffset();
@@ -3132,7 +3132,7 @@ namespace OpenSim.Region.Framework.Scenes
3132 Velocity = Vector3.Zero; 3132 Velocity = Vector3.Zero;
3133 m_AngularVelocity = Vector3.Zero; 3133 m_AngularVelocity = Vector3.Zero;
3134 3134
3135 part.AddSittingAvatar(UUID); 3135 part.AddSittingAvatar(this);
3136 3136
3137 Vector3 cameraAtOffset = part.GetCameraAtOffset(); 3137 Vector3 cameraAtOffset = part.GetCameraAtOffset();
3138 Vector3 cameraEyeOffset = part.GetCameraEyeOffset(); 3138 Vector3 cameraEyeOffset = part.GetCameraEyeOffset();