From b412db72be9c7a3833550119ba4d1c04b995d188 Mon Sep 17 00:00:00 2001 From: Kevin Cozens Date: Mon, 21 Sep 2015 10:58:35 -0400 Subject: Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index f63fa71..974dd62 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2884,7 +2884,7 @@ namespace OpenSim.Region.Framework.Scenes { m_requestedSitTargetID = 0; - part.RemoveSittingAvatar(UUID); + part.RemoveSittingAvatar(this); part.ParentGroup.TriggerScriptChangedEvent(Changed.LINK); SendAvatarDataToAllAgents(); @@ -2984,7 +2984,7 @@ namespace OpenSim.Region.Framework.Scenes Velocity = Vector3.Zero; - part.AddSittingAvatar(UUID); + part.AddSittingAvatar(this); cameraAtOffset = part.GetCameraAtOffset(); cameraEyeOffset = part.GetCameraEyeOffset(); @@ -3132,7 +3132,7 @@ namespace OpenSim.Region.Framework.Scenes Velocity = Vector3.Zero; m_AngularVelocity = Vector3.Zero; - part.AddSittingAvatar(UUID); + part.AddSittingAvatar(this); Vector3 cameraAtOffset = part.GetCameraAtOffset(); Vector3 cameraEyeOffset = part.GetCameraEyeOffset(); -- cgit v1.1