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author | Melanie | 2010-04-13 04:36:08 +0100 |
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committer | Melanie | 2010-04-13 04:36:08 +0100 |
commit | 9920e219dd4a98d1ac62bfa4aa4679d50aa32b8f (patch) | |
tree | 0b57576deba41ef22c8fc0b29e6f2b92557fe3b0 /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |
parent | Merge branch 'careminster' into careminster-presence-refactor (diff) | |
parent | Merge branch '0.6.9-post-fixes' into careminster (diff) | |
download | opensim-SC-9920e219dd4a98d1ac62bfa4aa4679d50aa32b8f.zip opensim-SC-9920e219dd4a98d1ac62bfa4aa4679d50aa32b8f.tar.gz opensim-SC-9920e219dd4a98d1ac62bfa4aa4679d50aa32b8f.tar.bz2 opensim-SC-9920e219dd4a98d1ac62bfa4aa4679d50aa32b8f.tar.xz |
Merge branch 'careminster' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 76 |
1 files changed, 68 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 836622d..07d58a1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -45,6 +45,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
45 | 45 | ||
46 | private string m_inventoryFileName = String.Empty; | 46 | private string m_inventoryFileName = String.Empty; |
47 | private int m_inventoryFileNameSerial = 0; | 47 | private int m_inventoryFileNameSerial = 0; |
48 | |||
49 | private Dictionary<UUID, ArrayList> m_scriptErrors = new Dictionary<UUID, ArrayList>(); | ||
48 | 50 | ||
49 | /// <value> | 51 | /// <value> |
50 | /// The part to which the inventory belongs. | 52 | /// The part to which the inventory belongs. |
@@ -210,7 +212,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
210 | } | 212 | } |
211 | } | 213 | } |
212 | 214 | ||
213 | public ArrayList GetScriptErrors(UUID itemID) | 215 | private ArrayList GetScriptErrors(UUID itemID) |
214 | { | 216 | { |
215 | ArrayList ret = new ArrayList(); | 217 | ArrayList ret = new ArrayList(); |
216 | 218 | ||
@@ -269,7 +271,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
269 | // item.Name, item.ItemID, Name, UUID); | 271 | // item.Name, item.ItemID, Name, UUID); |
270 | 272 | ||
271 | if (!m_part.ParentGroup.Scene.Permissions.CanRunScript(item.ItemID, m_part.UUID, item.OwnerID)) | 273 | if (!m_part.ParentGroup.Scene.Permissions.CanRunScript(item.ItemID, m_part.UUID, item.OwnerID)) |
274 | { | ||
275 | StoreScriptError(item.ItemID, "no permission"); | ||
272 | return; | 276 | return; |
277 | } | ||
273 | 278 | ||
274 | m_part.AddFlag(PrimFlags.Scripted); | 279 | m_part.AddFlag(PrimFlags.Scripted); |
275 | 280 | ||
@@ -284,6 +289,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
284 | m_items.LockItemsForWrite(false); | 289 | m_items.LockItemsForWrite(false); |
285 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( | 290 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( |
286 | m_part.LocalId, item.ItemID, String.Empty, startParam, postOnRez, engine, stateSource); | 291 | m_part.LocalId, item.ItemID, String.Empty, startParam, postOnRez, engine, stateSource); |
292 | StoreScriptErrors(item.ItemID, GetScriptErrors(item.ItemID)); | ||
287 | m_part.ParentGroup.AddActiveScriptCount(1); | 293 | m_part.ParentGroup.AddActiveScriptCount(1); |
288 | m_part.ScheduleFullUpdate(); | 294 | m_part.ScheduleFullUpdate(); |
289 | return; | 295 | return; |
@@ -293,11 +299,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
293 | { | 299 | { |
294 | if (null == asset) | 300 | if (null == asset) |
295 | { | 301 | { |
302 | string msg = String.Format("asset ID {0} could not be found", item.AssetID); | ||
303 | StoreScriptError(item.ItemID, msg); | ||
296 | m_log.ErrorFormat( | 304 | m_log.ErrorFormat( |
297 | "[PRIM INVENTORY]: " + | 305 | "[PRIM INVENTORY]: " + |
298 | "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", | 306 | "Couldn't start script {0}, {1} at {2} in {3} since {4}", |
299 | item.Name, item.ItemID, m_part.AbsolutePosition, | 307 | item.Name, item.ItemID, m_part.AbsolutePosition, |
300 | m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); | 308 | m_part.ParentGroup.Scene.RegionInfo.RegionName, msg); |
301 | } | 309 | } |
302 | else | 310 | else |
303 | { | 311 | { |
@@ -310,11 +318,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
310 | string script = Utils.BytesToString(asset.Data); | 318 | string script = Utils.BytesToString(asset.Data); |
311 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( | 319 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( |
312 | m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource); | 320 | m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource); |
321 | StoreScriptErrors(item.ItemID, GetScriptErrors(item.ItemID)); | ||
313 | m_part.ParentGroup.AddActiveScriptCount(1); | 322 | m_part.ParentGroup.AddActiveScriptCount(1); |
314 | m_part.ScheduleFullUpdate(); | 323 | m_part.ScheduleFullUpdate(); |
315 | } | 324 | } |
316 | }); | 325 | }); |
317 | } | 326 | } |
327 | else | ||
328 | { | ||
329 | StoreScriptError(item.ItemID, "scripts disabled"); | ||
330 | } | ||
318 | } | 331 | } |
319 | 332 | ||
320 | private void RestoreSavedScriptState(UUID oldID, UUID newID) | 333 | private void RestoreSavedScriptState(UUID oldID, UUID newID) |
@@ -391,24 +404,71 @@ namespace OpenSim.Region.Framework.Scenes | |||
391 | else | 404 | else |
392 | { | 405 | { |
393 | m_items.LockItemsForRead(false); | 406 | m_items.LockItemsForRead(false); |
407 | string msg = String.Format("couldn't be found for prim {0}, {1} at {2} in {3}", m_part.Name, m_part.UUID, | ||
408 | m_part.AbsolutePosition, m_part.ParentGroup.Scene.RegionInfo.RegionName); | ||
409 | StoreScriptError(itemId, msg); | ||
394 | m_log.ErrorFormat( | 410 | m_log.ErrorFormat( |
395 | "[PRIM INVENTORY]: " + | 411 | "[PRIM INVENTORY]: " + |
396 | "Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2} at {3} in {4}", | 412 | "Couldn't start script with ID {0} since it {1}", itemId, msg); |
397 | itemId, m_part.Name, m_part.UUID, | ||
398 | m_part.AbsolutePosition, m_part.ParentGroup.Scene.RegionInfo.RegionName); | ||
399 | } | 413 | } |
400 | } | 414 | } |
401 | else | 415 | else |
402 | { | 416 | { |
403 | m_items.LockItemsForRead(false); | 417 | m_items.LockItemsForRead(false); |
418 | string msg = String.Format("couldn't be found for prim {0}, {1}", m_part.Name, m_part.UUID); | ||
419 | StoreScriptError(itemId, msg); | ||
404 | m_log.ErrorFormat( | 420 | m_log.ErrorFormat( |
405 | "[PRIM INVENTORY]: " + | 421 | "[PRIM INVENTORY]: " + |
406 | "Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2}", | 422 | "Couldn't start script with ID {0} since it {1}", itemId, msg); |
407 | itemId, m_part.Name, m_part.UUID); | ||
408 | } | 423 | } |
409 | 424 | ||
410 | } | 425 | } |
411 | 426 | ||
427 | public ArrayList CreateScriptInstanceEr(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource) | ||
428 | { | ||
429 | ArrayList errors; | ||
430 | |||
431 | lock (m_scriptErrors) | ||
432 | { | ||
433 | m_scriptErrors.Remove(itemId); | ||
434 | } | ||
435 | CreateScriptInstance(itemId, startParam, postOnRez, engine, stateSource); | ||
436 | lock (m_scriptErrors) | ||
437 | { | ||
438 | while (!m_scriptErrors.TryGetValue(itemId, out errors)) | ||
439 | { | ||
440 | if (!System.Threading.Monitor.Wait(m_scriptErrors, 15000)) | ||
441 | { | ||
442 | m_log.ErrorFormat( | ||
443 | "[PRIM INVENTORY]: " + | ||
444 | "timedout waiting for script {0} errors", itemId); | ||
445 | if (!m_scriptErrors.TryGetValue(itemId, out errors)) | ||
446 | { | ||
447 | errors = new ArrayList(1); | ||
448 | errors.Add("timedout waiting for errors"); | ||
449 | } | ||
450 | break; | ||
451 | } | ||
452 | } | ||
453 | m_scriptErrors.Remove(itemId); | ||
454 | } | ||
455 | return errors; | ||
456 | } | ||
457 | private void StoreScriptErrors(UUID itemId, ArrayList errors) | ||
458 | { | ||
459 | lock (m_scriptErrors) | ||
460 | { | ||
461 | m_scriptErrors[itemId] = errors; | ||
462 | System.Threading.Monitor.PulseAll(m_scriptErrors); | ||
463 | } | ||
464 | } | ||
465 | private void StoreScriptError(UUID itemId, string message) | ||
466 | { | ||
467 | ArrayList errors = new ArrayList(1); | ||
468 | errors.Add(message); | ||
469 | StoreScriptErrors(itemId, errors); | ||
470 | } | ||
471 | |||
412 | /// <summary> | 472 | /// <summary> |
413 | /// Stop a script which is in this prim's inventory. | 473 | /// Stop a script which is in this prim's inventory. |
414 | /// </summary> | 474 | /// </summary> |