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author | UbitUmarov | 2016-07-07 16:04:44 +0100 |
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committer | UbitUmarov | 2016-07-07 16:05:13 +0100 |
commit | 668339f9369d3206f5b6003b1e435aa922bbde95 (patch) | |
tree | 3637ce0efe2aef100abf5e54d355c8cf46e87463 /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |
parent | hide the footprints of my previus bug ( take out comented code (diff) | |
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reduce the initial capacity of InventoryStringBuilder the 16k i added is
unreasonable for most cases. The coment about performance on a previus
commit refering to mantis 7904 was wrong, this changes will NOT do much in
terms of objects inventory download time, only a bit on cpu and memory
use"
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 54c27cb..2841f7f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -1262,7 +1262,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1262 | 1262 | ||
1263 | public class InventoryStringBuilder | 1263 | public class InventoryStringBuilder |
1264 | { | 1264 | { |
1265 | private StringBuilder BuildString = new StringBuilder(16384); | 1265 | private StringBuilder BuildString = new StringBuilder(1024); |
1266 | 1266 | ||
1267 | public InventoryStringBuilder(UUID folderID, UUID parentID) | 1267 | public InventoryStringBuilder(UUID folderID, UUID parentID) |
1268 | { | 1268 | { |