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author | Justin Clark-Casey (justincc) | 2014-03-21 23:29:31 +0000 |
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committer | Justin Clark-Casey (justincc) | 2014-03-21 23:29:31 +0000 |
commit | 178a5a558512b93ecd398904aaf31ab0389e577e (patch) | |
tree | e32fd878ecae09f03d5a423a0962fa09f51c78da /OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
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rename prefix of scene-inventory.<scene-name>.ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests to inventory.httpfetch.*
Actual inventory processing is done with a single set of static structures rather than per scene.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
0 files changed, 0 insertions, 0 deletions