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authorJustin Clark-Casey (justincc)2011-08-03 22:34:05 +0100
committerJustin Clark-Casey (justincc)2011-08-03 22:34:05 +0100
commita333c60f28acf1298c929f9129d3537f3f97e638 (patch)
tree23f3803c04677b6f2bb2d7b6ee745075d9baceae /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentget rid of vestigal move to parameters (diff)
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refactor: rename the move to position methods to move to target to be consistent with terminology used by scene object part and elsewhere
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 1370afc..57baa99 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1650,7 +1650,7 @@ namespace OpenSim.Region.Framework.Scenes
1650 ScenePresence avatar = m_scene.GetScenePresence(rootpart.AttachedAvatar); 1650 ScenePresence avatar = m_scene.GetScenePresence(rootpart.AttachedAvatar);
1651 if (avatar != null) 1651 if (avatar != null)
1652 { 1652 {
1653 avatar.DoMoveToPosition(target); 1653 avatar.MoveToTarget(target);
1654 } 1654 }
1655 } 1655 }
1656 else 1656 else