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authorMelanie2009-11-26 17:27:03 +0000
committerMelanie2009-11-26 17:27:03 +0000
commit06f41bb0176990d2c8bf5f6077418e4fc3b3d6c6 (patch)
tree7c0a0a90235a988d69482a4c93dad6c8bbf6a5fc /OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
parentRemove the old remoting-type interregion code for prim/script crossing (diff)
parentFix a small bug. Trusted script crossings now work again (diff)
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index ea4f2c7..f36ff1d 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -3380,17 +3380,6 @@ namespace OpenSim.Region.Framework.Scenes
3380 } 3380 }
3381 #endregion 3381 #endregion
3382 3382
3383 public bool CanBeDeleted()
3384 {
3385 foreach (SceneObjectPart part in Children.Values)
3386 {
3387 if (!part.CanBeDeleted())
3388 return false;
3389 }
3390
3391 return true;
3392 }
3393
3394 public double GetUpdatePriority(IClientAPI client) 3383 public double GetUpdatePriority(IClientAPI client)
3395 { 3384 {
3396 switch (Scene.UpdatePrioritizationScheme) 3385 switch (Scene.UpdatePrioritizationScheme)