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authorMelanie2012-03-08 18:31:58 +0100
committerMelanie2012-03-08 18:31:58 +0100
commitb8c27252c1c65cab64cff4e143c70be6441099c9 (patch)
tree56a7a9f77db475caa03128a6fafa3b6efc84fb95 /OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
parent changes on undo/redo (untested/incomplete). Think we may consider moving thi... (diff)
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Hold a ref to the prim we're sat on rather than querying scene each time
the check for significant is carried out. Prevents a deadlock condition.
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