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authorJustin Clark-Casey (justincc)2010-06-07 16:07:43 +0100
committerJustin Clark-Casey (justincc)2010-06-07 19:14:30 +0100
commit693b5d08381a7672b3ebeb693ee50a82e8e59125 (patch)
tree53ad7a345866b29f0b23c5c8a116e6587a5d8e9e /OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
parentcommit code which stops full updates being fired multiple times when attachme... (diff)
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reapply fix for double sending of attachment update on standalone region crossing
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 50feb17..67fa13d 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -1383,9 +1383,9 @@ namespace OpenSim.Region.Framework.Scenes
1383 // now we have a child agent in this region. Request all interesting data about other (root) agents 1383 // now we have a child agent in this region. Request all interesting data about other (root) agents
1384 agent.SendInitialFullUpdateToAllClients(); 1384 agent.SendInitialFullUpdateToAllClients();
1385 1385
1386 Console.WriteLine("SCS 1"); 1386// Console.WriteLine("SCS 1");
1387 agent.CrossAttachmentsIntoNewRegion(neighbourHandle, true); 1387 agent.CrossAttachmentsIntoNewRegion(neighbourHandle, true);
1388 Console.WriteLine("SCS 2"); 1388// Console.WriteLine("SCS 2");
1389 1389
1390 // m_scene.SendKillObject(m_localId); 1390 // m_scene.SendKillObject(m_localId);
1391 1391