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authorDan Lake2012-03-27 12:51:58 -0700
committerDan Lake2012-03-27 12:51:58 -0700
commit971d32fda3cf8384987a6709cd2242afecce13ab (patch)
tree2607c27fad429ff0036fe7b7d275ddf717397282 /OpenSim/Region/Framework/Scenes/SceneBase.cs
parentWhen loading objects from DB, first add to scene, then call TriggerOnSceneObj... (diff)
parentHG: beginning of a more restrictive inventory access procedure (optional). Ex... (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneBase.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneBase.cs79
1 files changed, 70 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs
index 712e094..9c6b884 100644
--- a/OpenSim/Region/Framework/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs
@@ -149,9 +149,13 @@ namespace OpenSim.Region.Framework.Scenes
149 #region Update Methods 149 #region Update Methods
150 150
151 /// <summary> 151 /// <summary>
152 /// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation) 152 /// Called to update the scene loop by a number of frames and until shutdown.
153 /// </summary> 153 /// </summary>
154 public abstract void Update(); 154 /// <param name="frames">
155 /// Number of frames to update. Exits on shutdown even if there are frames remaining.
156 /// If -1 then updates until shutdown.
157 /// </param>
158 public abstract void Update(int frames);
155 159
156 #endregion 160 #endregion
157 161
@@ -472,6 +476,63 @@ namespace OpenSim.Region.Framework.Scenes
472 /// <summary> 476 /// <summary>
473 /// Call this from a region module to add a command to the OpenSim console. 477 /// Call this from a region module to add a command to the OpenSim console.
474 /// </summary> 478 /// </summary>
479 /// <param name="mod">
480 /// The use of IRegionModuleBase is a cheap trick to get a different method signature,
481 /// though all new modules should be using interfaces descended from IRegionModuleBase anyway.
482 /// </param>
483 /// <param name="category">
484 /// Category of the command. This is the section under which it will appear when the user asks for help
485 /// </param>
486 /// <param name="command"></param>
487 /// <param name="shorthelp"></param>
488 /// <param name="longhelp"></param>
489 /// <param name="callback"></param>
490 public void AddCommand(
491 string category, object mod, string command, string shorthelp, string longhelp, CommandDelegate callback)
492 {
493 AddCommand(category, mod, command, shorthelp, longhelp, string.Empty, callback);
494 }
495
496 /// <summary>
497 /// Call this from a region module to add a command to the OpenSim console.
498 /// </summary>
499 /// <param name="mod"></param>
500 /// <param name="command"></param>
501 /// <param name="shorthelp"></param>
502 /// <param name="longhelp"></param>
503 /// <param name="descriptivehelp"></param>
504 /// <param name="callback"></param>
505 public void AddCommand(object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
506 {
507 string moduleName = "";
508
509 if (mod != null)
510 {
511 if (mod is IRegionModule)
512 {
513 IRegionModule module = (IRegionModule)mod;
514 moduleName = module.Name;
515 }
516 else if (mod is IRegionModuleBase)
517 {
518 IRegionModuleBase module = (IRegionModuleBase)mod;
519 moduleName = module.Name;
520 }
521 else
522 {
523 throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
524 }
525 }
526
527 AddCommand(moduleName, mod, command, shorthelp, longhelp, descriptivehelp, callback);
528 }
529
530 /// <summary>
531 /// Call this from a region module to add a command to the OpenSim console.
532 /// </summary>
533 /// <param name="category">
534 /// Category of the command. This is the section under which it will appear when the user asks for help
535 /// </param>
475 /// <param name="mod"></param> 536 /// <param name="mod"></param>
476 /// <param name="command"></param> 537 /// <param name="command"></param>
477 /// <param name="shorthelp"></param> 538 /// <param name="shorthelp"></param>
@@ -479,12 +540,12 @@ namespace OpenSim.Region.Framework.Scenes
479 /// <param name="descriptivehelp"></param> 540 /// <param name="descriptivehelp"></param>
480 /// <param name="callback"></param> 541 /// <param name="callback"></param>
481 public void AddCommand( 542 public void AddCommand(
482 object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback) 543 string category, object mod, string command,
544 string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
483 { 545 {
484 if (MainConsole.Instance == null) 546 if (MainConsole.Instance == null)
485 return; 547 return;
486 548
487 string modulename = String.Empty;
488 bool shared = false; 549 bool shared = false;
489 550
490 if (mod != null) 551 if (mod != null)
@@ -492,20 +553,20 @@ namespace OpenSim.Region.Framework.Scenes
492 if (mod is IRegionModule) 553 if (mod is IRegionModule)
493 { 554 {
494 IRegionModule module = (IRegionModule)mod; 555 IRegionModule module = (IRegionModule)mod;
495 modulename = module.Name;
496 shared = module.IsSharedModule; 556 shared = module.IsSharedModule;
497 } 557 }
498 else if (mod is IRegionModuleBase) 558 else if (mod is IRegionModuleBase)
499 { 559 {
500 IRegionModuleBase module = (IRegionModuleBase)mod;
501 modulename = module.Name;
502 shared = mod is ISharedRegionModule; 560 shared = mod is ISharedRegionModule;
503 } 561 }
504 else throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase"); 562 else
563 {
564 throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
565 }
505 } 566 }
506 567
507 MainConsole.Instance.Commands.AddCommand( 568 MainConsole.Instance.Commands.AddCommand(
508 modulename, shared, command, shorthelp, longhelp, descriptivehelp, callback); 569 category, shared, command, shorthelp, longhelp, descriptivehelp, callback);
509 } 570 }
510 571
511 public virtual ISceneObject DeserializeObject(string representation) 572 public virtual ISceneObject DeserializeObject(string representation)