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author | John Hurliman | 2010-02-22 13:27:17 -0800 |
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committer | John Hurliman | 2010-02-22 13:27:17 -0800 |
commit | 7665aad002ef066fc31fa9497225d2668641c769 (patch) | |
tree | ce2ad89f1ffd20c6f5e9a3b6558f7b90c651c830 /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | * Added a sanity check for missing asset data in LLClientView (diff) | |
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* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 72ece10..d5ceda8 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -4389,7 +4389,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4389 | group.GetPartName(localID), | 4389 | group.GetPartName(localID), |
4390 | group.GetPartDescription(localID), | 4390 | group.GetPartDescription(localID), |
4391 | (sbyte)AssetType.Object, | 4391 | (sbyte)AssetType.Object, |
4392 | Utils.StringToBytes(sceneObjectXml)); | 4392 | Utils.StringToBytes(sceneObjectXml), |
4393 | group.OwnerID); | ||
4393 | AssetService.Store(asset); | 4394 | AssetService.Store(asset); |
4394 | 4395 | ||
4395 | InventoryItemBase item = new InventoryItemBase(); | 4396 | InventoryItemBase item = new InventoryItemBase(); |