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author | Justin Clark-Casey (justincc) | 2013-05-03 18:48:50 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-05-03 18:48:50 +0100 |
commit | 304c5d4a8b8a1137bac18f7f6443ea85cec86184 (patch) | |
tree | 33833264d210694546b17447a5f42f010084b0ad /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-304c5d4a8b8a1137bac18f7f6443ea85cec86184.zip opensim-SC-304c5d4a8b8a1137bac18f7f6443ea85cec86184.tar.gz opensim-SC-304c5d4a8b8a1137bac18f7f6443ea85cec86184.tar.bz2 opensim-SC-304c5d4a8b8a1137bac18f7f6443ea85cec86184.tar.xz |
On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.
This aims to avoid a race condition where scenes could look to inform neighbours that they were up before those neighbours had been created.
http://opensimulator.org/mantis/view.php?id=6618
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 829a7e9..4f674a3 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -389,10 +389,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
389 | if (value) | 389 | if (value) |
390 | { | 390 | { |
391 | if (!m_active) | 391 | if (!m_active) |
392 | Start(); | 392 | Start(false); |
393 | } | 393 | } |
394 | else | 394 | else |
395 | { | 395 | { |
396 | // This appears assymetric with Start() above but is not - setting m_active = false stops the loops | ||
397 | // XXX: Possibly this should be in an explicit Stop() method for symmetry. | ||
396 | m_active = false; | 398 | m_active = false; |
397 | } | 399 | } |
398 | } | 400 | } |
@@ -1331,10 +1333,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
1331 | } | 1333 | } |
1332 | } | 1334 | } |
1333 | 1335 | ||
1336 | public override void Start() | ||
1337 | { | ||
1338 | Start(true); | ||
1339 | } | ||
1340 | |||
1334 | /// <summary> | 1341 | /// <summary> |
1335 | /// Start the scene | 1342 | /// Start the scene |
1336 | /// </summary> | 1343 | /// </summary> |
1337 | public void Start() | 1344 | /// <param name='startScripts'> |
1345 | /// Start the scripts within the scene. | ||
1346 | /// </param> | ||
1347 | public void Start(bool startScripts) | ||
1338 | { | 1348 | { |
1339 | m_active = true; | 1349 | m_active = true; |
1340 | 1350 | ||
@@ -1353,6 +1363,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1353 | m_heartbeatThread | 1363 | m_heartbeatThread |
1354 | = Watchdog.StartThread( | 1364 | = Watchdog.StartThread( |
1355 | Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false, false); | 1365 | Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false, false); |
1366 | |||
1367 | StartScripts(); | ||
1356 | } | 1368 | } |
1357 | 1369 | ||
1358 | /// <summary> | 1370 | /// <summary> |