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author | Dan Lake | 2012-05-10 14:42:46 -0700 |
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committer | Dan Lake | 2012-05-10 14:42:46 -0700 |
commit | f374b63ac8a2f75b59b2c0442ab8000f76466f70 (patch) | |
tree | 783d321853ecd85d2dd6b2e8ee5aa83a9e8b0682 /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-f374b63ac8a2f75b59b2c0442ab8000f76466f70.zip opensim-SC-f374b63ac8a2f75b59b2c0442ab8000f76466f70.tar.gz opensim-SC-f374b63ac8a2f75b59b2c0442ab8000f76466f70.tar.bz2 opensim-SC-f374b63ac8a2f75b59b2c0442ab8000f76466f70.tar.xz |
Add even for terrain tainting and synchronize terrain module with physics scene before physics simulation step rather than after
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 4d0aa6f..3d2213a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1353,6 +1353,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1353 | 1353 | ||
1354 | try | 1354 | try |
1355 | { | 1355 | { |
1356 | // Apply taints in terrain module to terrain in physics scene | ||
1357 | if (Frame % m_update_terrain == 0) | ||
1358 | { | ||
1359 | terMS = Util.EnvironmentTickCount(); | ||
1360 | UpdateTerrain(); | ||
1361 | terrainMS = Util.EnvironmentTickCountSubtract(terMS); | ||
1362 | } | ||
1363 | |||
1356 | tmpPhysicsMS2 = Util.EnvironmentTickCount(); | 1364 | tmpPhysicsMS2 = Util.EnvironmentTickCount(); |
1357 | if ((Frame % m_update_physics == 0) && m_physics_enabled) | 1365 | if ((Frame % m_update_physics == 0) && m_physics_enabled) |
1358 | m_sceneGraph.UpdatePreparePhysics(); | 1366 | m_sceneGraph.UpdatePreparePhysics(); |
@@ -1417,13 +1425,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1417 | backupMS = Util.EnvironmentTickCountSubtract(backMS); | 1425 | backupMS = Util.EnvironmentTickCountSubtract(backMS); |
1418 | } | 1426 | } |
1419 | 1427 | ||
1420 | if (Frame % m_update_terrain == 0) | ||
1421 | { | ||
1422 | terMS = Util.EnvironmentTickCount(); | ||
1423 | UpdateTerrain(); | ||
1424 | terrainMS = Util.EnvironmentTickCountSubtract(terMS); | ||
1425 | } | ||
1426 | |||
1427 | //if (Frame % m_update_land == 0) | 1428 | //if (Frame % m_update_land == 0) |
1428 | //{ | 1429 | //{ |
1429 | // int ldMS = Util.EnvironmentTickCount(); | 1430 | // int ldMS = Util.EnvironmentTickCount(); |