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author | UbitUmarov | 2018-11-07 20:32:39 +0000 |
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committer | UbitUmarov | 2018-11-07 20:32:39 +0000 |
commit | ad8ddb8a781ae0da6780f74b91ebcaf338174569 (patch) | |
tree | 1df4035f0577ba29120b3c48bc0ffa6b15dbec40 /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | change region gettexture response if presence not found (diff) | |
download | opensim-SC-ad8ddb8a781ae0da6780f74b91ebcaf338174569.zip opensim-SC-ad8ddb8a781ae0da6780f74b91ebcaf338174569.tar.gz opensim-SC-ad8ddb8a781ae0da6780f74b91ebcaf338174569.tar.bz2 opensim-SC-ad8ddb8a781ae0da6780f74b91ebcaf338174569.tar.xz |
changes to objects updates prioritizing getting dust on my disk. Schemes reduced to SimpleAngularDistance and BestAvatarResponsiveness
Diffstat (limited to '')
-rwxr-xr-x | OpenSim/Region/Framework/Scenes/Scene.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index a21b4f7..2e14a20 100755 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1115,7 +1115,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1115 | catch (Exception) | 1115 | catch (Exception) |
1116 | { | 1116 | { |
1117 | m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time"); | 1117 | m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time"); |
1118 | UpdatePrioritizationScheme = UpdatePrioritizationSchemes.Time; | 1118 | UpdatePrioritizationScheme = UpdatePrioritizationSchemes.BestAvatarResponsiveness; |
1119 | } | 1119 | } |
1120 | 1120 | ||
1121 | IsReprioritizationEnabled | 1121 | IsReprioritizationEnabled |
@@ -1196,7 +1196,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1196 | UseBackup = true; | 1196 | UseBackup = true; |
1197 | 1197 | ||
1198 | IsReprioritizationEnabled = true; | 1198 | IsReprioritizationEnabled = true; |
1199 | UpdatePrioritizationScheme = UpdatePrioritizationSchemes.Time; | 1199 | UpdatePrioritizationScheme = UpdatePrioritizationSchemes.BestAvatarResponsiveness; |
1200 | ReprioritizationInterval = 5000; | 1200 | ReprioritizationInterval = 5000; |
1201 | 1201 | ||
1202 | ReprioritizationDistance = m_minReprioritizationDistance; | 1202 | ReprioritizationDistance = m_minReprioritizationDistance; |
@@ -1762,7 +1762,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1762 | } | 1762 | } |
1763 | 1763 | ||
1764 | m_sceneGridService.InformNeighborsThatRegionisUp( | 1764 | m_sceneGridService.InformNeighborsThatRegionisUp( |
1765 | RequestModuleInterface<INeighbourService>(), RegionInfo); | 1765 | RequestModuleInterface<INeighbourService>(), RegionInfo); |
1766 | 1766 | ||
1767 | // Region ready should always be set | 1767 | // Region ready should always be set |
1768 | Ready = true; | 1768 | Ready = true; |