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authorMelanie2013-04-10 13:20:55 +0100
committerMelanie2013-04-10 13:20:55 +0100
commit7cf377fff02de4504965420baaabd56b9a5379ee (patch)
tree5dde9202c352446232e53af9ce85efad4735a572 /OpenSim/Region/Framework/Scenes/Scene.cs
parentMerge branch 'master' into careminster (diff)
parentBulletSim: fixing problems with llMoveToTarget. Not all fixed yet. (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Data/MySQL/MySQLAssetData.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 28fce53..a2510a78 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -5647,12 +5647,12 @@ Environment.Exit(1);
5647 List<SceneObjectGroup> objects, 5647 List<SceneObjectGroup> objects,
5648 out float minX, out float maxX, out float minY, out float maxY, out float minZ, out float maxZ) 5648 out float minX, out float maxX, out float minY, out float maxY, out float minZ, out float maxZ)
5649 { 5649 {
5650 minX = 256; 5650 minX = float.MaxValue;
5651 maxX = -256; 5651 maxX = float.MinValue;
5652 minY = 256; 5652 minY = float.MaxValue;
5653 maxY = -256; 5653 maxY = float.MinValue;
5654 minZ = 8192; 5654 minZ = float.MaxValue;
5655 maxZ = -256; 5655 maxZ = float.MinValue;
5656 5656
5657 List<Vector3> offsets = new List<Vector3>(); 5657 List<Vector3> offsets = new List<Vector3>();
5658 5658