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authorEdward2014-09-15 11:56:49 -0700
committerJustin Clark-Casey (justincc)2014-09-17 23:37:18 +0100
commit427240f935dabeeee272d8c84ed90af5a497b133 (patch)
treeccf26c83fa8fd12ad4dbd6bf2bfa56a03cc72730 /OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
parentRevert "Small changes to threading to send thread names to unmanaged threads.... (diff)
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Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs modified: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs This solves mantis bug# 5005: llRegionSay script does not trigger ChatFromWorld event. This was solved by adding World.SimChat() command to the llRegionSay() function (per suggestion of DrCuriosity). Additionally this fixes llRegionSayTo() which was also not functioning by adding a World.SimChat() command and adding a new SimChatToAgent() overrided function to Scene.PacketHandlers.cs This is the second patch revision. Corrections made to the position of World.SimChat() and removal of tabs per suggestion by justincc.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs15
1 files changed, 15 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index cddf818..ea242f5 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -145,6 +145,21 @@ namespace OpenSim.Region.Framework.Scenes
145 } 145 }
146 146
147 /// <summary> 147 /// <summary>
148 ///
149 /// </summary>
150 /// <param name="message"></param>
151 /// <param name="type"></param>
152 /// <param name="channel"></param>
153 /// <param name="fromPos"></param>
154 /// <param name="fromName"></param>
155 /// <param name="fromAgentID"></param>
156 /// <param name="targetID"></param>
157 public void SimChatToAgent(UUID targetID, byte[] message, int channel, Vector3 fromPos, string fromName, UUID fromID, bool fromAgent)
158 {
159 SimChat(message, ChatTypeEnum.Region, channel, fromPos, fromName, fromID, targetID, fromAgent, false);
160 }
161
162 /// <summary>
148 /// Invoked when the client requests a prim. 163 /// Invoked when the client requests a prim.
149 /// </summary> 164 /// </summary>
150 /// <param name="primLocalID"></param> 165 /// <param name="primLocalID"></param>