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authorUbitUmarov2016-09-16 22:10:36 +0100
committerUbitUmarov2016-09-16 22:10:36 +0100
commit2338d3d2e5cdb03a67cca7c143c7651ff0f6ee15 (patch)
tree2b2409057b5c690881f72241bee7e1144ba8dc7d /OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
parentmove SpinObject funtions from Scenegraph to PacketHandlers, close to grab han... (diff)
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change spinobject math, and a few minor things
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs6
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index b041986..a5abe76 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -456,6 +456,7 @@ namespace OpenSim.Region.Framework.Scenes
456 456
457 public virtual void ProcessSpinObjectStop(UUID objectID, IClientAPI remoteClient) 457 public virtual void ProcessSpinObjectStop(UUID objectID, IClientAPI remoteClient)
458 { 458 {
459/* no op for now
459 SceneObjectGroup group = GetGroupByPrim(objectID); 460 SceneObjectGroup group = GetGroupByPrim(objectID);
460 if (group != null) 461 if (group != null)
461 { 462 {
@@ -463,12 +464,9 @@ namespace OpenSim.Region.Framework.Scenes
463 { 464 {
464// group.SpinMovement(rotation, remoteClient); 465// group.SpinMovement(rotation, remoteClient);
465 } 466 }
466 // This is outside the above permissions condition
467 // so that if the object is locked the client moving the object
468 // get's it's position on the simulator even if it was the same as before
469 // This keeps the moving user's client in sync with the rest of the world.
470 group.SendGroupTerseUpdate(); 467 group.SendGroupTerseUpdate();
471 } 468 }
469*/
472 } 470 }
473 471
474 public void ProcessScriptReset(IClientAPI remoteClient, UUID objectID, 472 public void ProcessScriptReset(IClientAPI remoteClient, UUID objectID,