diff options
author | UbitUmarov | 2016-09-16 22:10:36 +0100 |
---|---|---|
committer | UbitUmarov | 2016-09-16 22:10:36 +0100 |
commit | 2338d3d2e5cdb03a67cca7c143c7651ff0f6ee15 (patch) | |
tree | 2b2409057b5c690881f72241bee7e1144ba8dc7d /OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |
parent | move SpinObject funtions from Scenegraph to PacketHandlers, close to grab han... (diff) | |
download | opensim-SC-2338d3d2e5cdb03a67cca7c143c7651ff0f6ee15.zip opensim-SC-2338d3d2e5cdb03a67cca7c143c7651ff0f6ee15.tar.gz opensim-SC-2338d3d2e5cdb03a67cca7c143c7651ff0f6ee15.tar.bz2 opensim-SC-2338d3d2e5cdb03a67cca7c143c7651ff0f6ee15.tar.xz |
change spinobject math, and a few minor things
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index b041986..a5abe76 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -456,6 +456,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
456 | 456 | ||
457 | public virtual void ProcessSpinObjectStop(UUID objectID, IClientAPI remoteClient) | 457 | public virtual void ProcessSpinObjectStop(UUID objectID, IClientAPI remoteClient) |
458 | { | 458 | { |
459 | /* no op for now | ||
459 | SceneObjectGroup group = GetGroupByPrim(objectID); | 460 | SceneObjectGroup group = GetGroupByPrim(objectID); |
460 | if (group != null) | 461 | if (group != null) |
461 | { | 462 | { |
@@ -463,12 +464,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
463 | { | 464 | { |
464 | // group.SpinMovement(rotation, remoteClient); | 465 | // group.SpinMovement(rotation, remoteClient); |
465 | } | 466 | } |
466 | // This is outside the above permissions condition | ||
467 | // so that if the object is locked the client moving the object | ||
468 | // get's it's position on the simulator even if it was the same as before | ||
469 | // This keeps the moving user's client in sync with the rest of the world. | ||
470 | group.SendGroupTerseUpdate(); | 467 | group.SendGroupTerseUpdate(); |
471 | } | 468 | } |
469 | */ | ||
472 | } | 470 | } |
473 | 471 | ||
474 | public void ProcessScriptReset(IClientAPI remoteClient, UUID objectID, | 472 | public void ProcessScriptReset(IClientAPI remoteClient, UUID objectID, |