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author | Diva Canto | 2012-04-06 20:34:31 -0700 |
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committer | Diva Canto | 2012-04-06 20:34:31 -0700 |
commit | 9637e509567efe512d4b29ea925c10011cdbe99e (patch) | |
tree | 405eaf60308ba06c3ba40a792ecfe17d20495d01 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |
parent | Deleted the unused and commented code from 2 commits ago. (diff) | |
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Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAccessModule where it belongs. They need to exchange some events, so added those to EventManager. Those events (TeleportStart and TeleportFail) are nice to have anyway.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
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