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author | John Hurliman | 2009-10-14 19:23:44 -0700 |
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committer | John Hurliman | 2009-10-14 19:23:44 -0700 |
commit | 4790f8576c868ac92b5f2c9e96e1f8629af09d4d (patch) | |
tree | 4ab16c12752676c1c5e863c6cbdc45652ad93949 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |
parent | Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h... (diff) | |
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* Replaced (possibly broken?) math for calculating the unix timestamp in MySQLAssetData with Utils.DateTimeToUnixTime()
* Disabled UpdateAccessTime() function since it was only writing zeros anyways. This gave me a significant performance improvement for startup times and avatar logins in standalone mode
* Load attachments asynchronously so avatars with lots of attachments don't have to race the timeout clock to login
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 0cb5682..c44c4c7 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2402,11 +2402,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2402 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 2402 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
2403 | item = InventoryService.GetItem(item); | 2403 | item = InventoryService.GetItem(item); |
2404 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | 2404 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); |
2405 | IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); | 2405 | |
2406 | if (ava != null) | 2406 | if (m_AvatarFactory != null) |
2407 | { | 2407 | { |
2408 | m_log.InfoFormat("[SCENE INVENTORY]: Saving avatar attachment. AgentID:{0} ItemID:{1} AttachmentPoint:{2}", remoteClient.AgentId, itemID, AttachmentPt); | 2408 | m_log.InfoFormat("[SCENE INVENTORY]: Saving avatar attachment. AgentID:{0} ItemID:{1} AttachmentPoint:{2}", remoteClient.AgentId, itemID, AttachmentPt); |
2409 | ava.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | 2409 | m_AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); |
2410 | } | 2410 | } |
2411 | } | 2411 | } |
2412 | } | 2412 | } |