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authorMelanie Thielker2010-08-25 23:34:39 +0200
committerMelanie Thielker2010-08-25 23:34:39 +0200
commit1096f43f0d3db628b463d4494c98ad496cf1f039 (patch)
treedda4a1ccd8a0c1a821b643a3d12a43bb7dbbb4ba /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
parentChange object cleanup again. Make scene object directories more robust and (diff)
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Prevent an object disposed exception that made forms comms unreliable. After
starting an asynchronous write, one should not close the channel it will be written to synchrnously, that leads to grief.
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