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authorJustin Clark-Casey (justincc)2011-03-30 00:42:02 +0100
committerJustin Clark-Casey (justincc)2011-03-30 00:42:02 +0100
commitf7ed7fc05d1c6cc02df43f787590d8b3adeda22b (patch)
tree42289b71cd459f5ccdde9cc8de20217d26ad0753 /OpenSim/Region/Framework/Scenes/EntityManager.cs
parent(re)implement selected prim count. (diff)
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When a new parcel is created, make sure the prim counts are updated.
This is done by tainting the counts where appropriate
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