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authorJustin Clark-Casey (justincc)2012-04-20 23:24:24 +0100
committerJustin Clark-Casey (justincc)2012-04-20 23:24:24 +0100
commit566327a9482506f2965e06b37172dc42f66cd6e5 (patch)
tree05bca3b61f4328a5e12c9d99b879a0295d36270f /OpenSim/Region/Framework/Scenes/EntityManager.cs
parentAlways dispose of existing opened bitmap from file in SaveFile(), instead of ... (diff)
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If a physical prim is manually moved (e.g. by a user) then set the geometry position as well as the body position
This is necessary to stop the moved prim snapping back to the original position on deselection if moved only once This resolves http://opensimulator.org/mantis/view.php?id=5966
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